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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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app monetization

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Business/2026-04-25Intermediate

Which Monetization Model Actually Works for a Rork App? — Ads, One-Time, and Subscriptions Compared from 12 Years of Indie Dev

When you ship a Rork-built app and need to monetize it, the choice between ads, one-time purchase, and subscriptions is rarely obvious. After 12 years of running indie apps across all three models simultaneously, here is how I think about which one actually works for the kind of apps Rork is good at producing.

Business/2026-04-11Beginner

Monetizing a Rork App: Ad Pacing, Paywall Timing, and What Actually Moved Revenue

Adding ads and subscriptions to a Rork-generated app, rebuilt from the implementation up. Interstitial frequency control, when to show the paywall, and the review items that actually held up my submission — with working code.

Business/2026-04-10Intermediate

Building Monetized Apps with Rork AI — to Ads, IAP & Subscriptions

Ads, IAP, and subscriptions compared on one footing — monthly revenue per 1,000 DAU — with the runnable model behind it, why a misread conversion denominator shifts projections 6x, and a ternary entitlement type that stops cold-start ads.

App Dev/2026-04-06Intermediate

Rork App Monetization Complete Strategy: Building Revenue from Zero with AdMob, Subscriptions, and In-App Purchases

A complete guide to monetizing apps built with Rork. Covers AdMob ad design, subscription setup, and in-app purchases — with practical insights from an indie developer generating over ¥1M/month. Full content, free.

Business/2026-04-04Beginner

SNS Marketing Strategies to Grow Downloads for Your Rork App in 2026

Learn practical SNS marketing strategies to grow downloads for apps built with Rork. Covers TikTok, Instagram, X, and YouTube Shorts with actionable tips for solo developers on a tight schedule.