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DEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per monthDEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per month
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Mediation

9 articles
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AdMob9App Monetization4eCPM4Rork3Bidding2iOS2Indie Development2app-ads.txt1build error1troubleshooting1SKAdNetwork1CocoaPods1
Business/2026-06-04Advanced

Expanding AdMob bidding demand without adding SDKs — what applying to 11 server-side partners taught me about 'enabled ≠ serving'

A working log of actually adding SDK-free, server-side bidding partners to AdMob's bidding sources: the difference between doc-type and form-type sign-up flows, how reCAPTCHA behaves, and the trap that 'partnership enabled' does not mean 'eligible to serve', told from a solo developer's point of view.

Rork Dev/2026-06-03Intermediate

Your Rork iOS App Won't Build After Adding AdMob Mediation — Untangling Linker Errors and No-Fill Ads

Added Unity Ads, Liftoff, or InMobi mediation adapters to your Rork/Expo iOS app and suddenly hit ld linker errors or ads that never fill? Here's how to isolate the cause by symptom and fix each layer.

Rork Dev/2026-06-02Advanced

Measuring the Real eCPM Yourself: Piping Impression-Level Ad Revenue Into Your Own Analytics

The AdMob dashboard's average eCPM hides which regions and placements actually earn. Here is how I capture per-impression revenue with paidEventListener, normalize it, and pipe it into my own analytics to compute a real eCPM by network, placement, and country.

App Dev/2026-05-31Intermediate

Retuning AdMob Mediation Priorities: Notes From Trying to Lift My eCPM

A running log of how I manually revisited the network priorities in my AdMob mediation setup to lift eCPM on an indie wallpaper app, what changed compared to leaving it on auto-optimization, and what I noticed along the way.

Business/2026-05-30Advanced

Two Weeks After Adding Pangle and Mintegral to My AdMob Waterfall — Notes on eCPM and Fill Rate

A record from a wallpaper app with over 50 million downloads: I added Pangle and Mintegral to my AdMob mediation, then compared two weeks of eCPM and fill-rate data. Bidding-and-waterfall coexistence, the effective-revenue breakdown, region-based groups, and a daily monitoring script — kept in a form you can actually operate.

Business/2026-05-30Advanced

I Turned Off My AdMob Floors and Revenue Collapsed — The Mediation Rules That Actually Worked Solo

A record of tuning AdMob mediation eCPM floors to real-world rates on an indie wallpaper app, and handling the end of Unity Ads waterfall support. Why you must not turn INT floors off, the 80% match-rate boundary, and a twice-monthly review routine.

App Dev/2026-05-24Advanced

Adding AppLovin MAX to a Rork-Generated iOS Project — A Field Note on Init Order, ATT Consent, and eCPM A/B Testing

A field note from an indie developer on layering AppLovin MAX on top of a Rork-generated iOS app: SDK initialization order, ATT and MAX consent flag sync, and a minimal A/B setup to compare eCPM against AdMob-only.

Business/2026-05-21Advanced

Putting AdMob Bidding into Production for a Rork App — Five Networks Bidding in Parallel, eCPM Trends, and Daily Operations

I moved the AdMob mediation layer of my Rork-generated apps from waterfall to bidding, with five ad networks bidding in parallel. Here are my real-world numbers after three weeks of production, the SDK pitfalls, and how I delegate daily monitoring to Claude in Chrome.

Business/2026-05-14Intermediate

AdMob Mediation Dropped My eCPM by 30% After I Set It Up — What Went Wrong and How I Fixed It

My eCPM dropped 30% the morning after enabling AdMob mediation. Drawing on years of indie monetization work, here are the pitfalls I found in Rork apps, how I recovered, a way to measure the effect yourself, and how to decide whether mediation is even worth it.