RORK LABJP
DEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per monthDEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per month
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App Monetization

17 articles
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AdMob12Rork10Mediation4Indie Dev4Subscription3indie development3StoreKit2Indie Development2eCPM2subscription2ASO2in-app-purchase1
Business/2026-06-30Intermediate

Adding App Store Promoted In-App Purchases to a Rork App

How to list purchases on your App Store product page and carry a buyer straight into your in-app purchase flow. Covers receiving deferred purchases that arrive before the app is launched or the user is signed in, with implementation for both react-native-iap and StoreKit 2.

Business/2026-06-29Intermediate

Designing a Referral System Without a Heavy Backend

Add a referral program to your Rork (Expo) app without standing up a fleet of servers. Covers code generation, deferred deep-link attribution on first launch, idempotent reward fulfillment that never double-pays, and basic guards against self-referral and device farming, all with working code.

Business/2026-06-04Advanced

Expanding AdMob bidding demand without adding SDKs — what applying to 11 server-side partners taught me about 'enabled ≠ serving'

A working log of actually adding SDK-free, server-side bidding partners to AdMob's bidding sources: the difference between doc-type and form-type sign-up flows, how reCAPTCHA behaves, and the trap that 'partnership enabled' does not mean 'eligible to serve', told from a solo developer's point of view.

App Dev/2026-05-31Intermediate

Retuning AdMob Mediation Priorities: Notes From Trying to Lift My eCPM

A running log of how I manually revisited the network priorities in my AdMob mediation setup to lift eCPM on an indie wallpaper app, what changed compared to leaving it on auto-optimization, and what I noticed along the way.

Business/2026-05-30Advanced

Two Weeks After Adding Pangle and Mintegral to My AdMob Waterfall — Notes on eCPM and Fill Rate

A record from a wallpaper app with over 50 million downloads: I added Pangle and Mintegral to my AdMob mediation, then compared two weeks of eCPM and fill-rate data. Bidding-and-waterfall coexistence, the effective-revenue breakdown, region-based groups, and a daily monitoring script — kept in a form you can actually operate.

Business/2026-05-30Advanced

I Turned Off My AdMob Floors and Revenue Collapsed — The Mediation Rules That Actually Worked Solo

A record of tuning AdMob mediation eCPM floors to real-world rates on an indie wallpaper app, and handling the end of Unity Ads waterfall support. Why you must not turn INT floors off, the 80% match-rate boundary, and a twice-monthly review routine.

App Dev/2026-05-04Intermediate

Designing Subscription Apps with Rork — From Revenue Model to App Store Approval

How to add a subscription revenue model to apps built with Rork — covering pricing design, StoreKit integration, and the specific issues that cause App Store rejections.

Rork AI/2026-05-04Advanced

Rork Max SwiftUI Indie App Revenue Blueprint 2026 — Native Generation, AdMob, and Subscriptions Toward Six Figures

A practical blueprint for indie developers using Rork Max's SwiftUI native app generation to build app revenue toward six figures monthly. Covers ideation scoring, AdMob placement, subscription onboarding, retention design, and long-term operations from a developer with 12 years of indie iOS experience.

Business/2026-05-03Intermediate

From Rork to $1,000/month with AdMob — A Practical Indie Developer's Monetization Playbook

How to take a Rork-built mobile app and grow it into $1,000+ of monthly AdMob revenue. App selection, ad placement, eCPM optimization, and the multi-app portfolio strategy — drawn from twelve years of indie app revenue experience.

Business/2026-05-03Advanced

The Road to ¥1.5M/Month on AdMob — An Honest Account from 16 Years of Indie Mobile Development

The eight concrete steps I actually took to reach over ¥1.5M/month in AdMob revenue as an indie developer — including the rewarded-ad architecture, eCPM optimization, the failure that dropped my app to a 1.8-star rating, and how I rebuilt from there.

Business/2026-04-28Advanced

How to Make Ads and Subscriptions Coexist in a Rork App: A Solo Developer's Hybrid Revenue Model

I used to think ads and subscriptions don't mix. After a year of experiments on my own apps, I learned that with the right boundary design, a hybrid produces nearly 1.7x the revenue of either model alone. Here's the model I'm shipping, with implementation code and real numbers.

Business/2026-04-25Advanced

How I Push a Rork-Built App Toward $700/Month — A Field Guide to Pricing Tests, Retention, and Churn Defense

A premium playbook for taking a Rork-built app to roughly $700/month in revenue, focused on pricing tests, retention engineering, and churn defense. Distilled from 12 years of running indie apps in parallel — what actually moved revenue, what didn't, with realistic numbers and code.