RORK LABJP
PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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FlashList

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App Dev/2026-07-16Advanced

Placing Native Ads in a Masonry Wallpaper Grid: Designing the Lifetime of an Ad Cell

One native ad in a masonry gallery pushed memory from 180 MB to 420 MB over twenty minutes of scrolling. Here is why cell recycling and ad object lifetime never line up, the pool-based implementation that fixed it, and how I picked the insertion interval from measured numbers.

App Dev/2026-07-07Intermediate

Laying Out Variable-Height Images in Two Columns: A Masonry Wallpaper Gallery in a Rork Expo App

From why numColumns cannot pack variable-aspect images cleanly, to a dependency-free column-balancing algorithm, to keeping virtualization with FlashList masonry and a pragmatic no-dependency fallback, building a wallpaper gallery with real code.

Rork Dev/2026-05-29Advanced

Bringing ProMotion 120Hz to a Wallpaper App — Implementation Notes on CADisableMinimumFrameDurationOnPhone and Reanimated v3

Implementation notes from making a Rork-generated wallpaper app run at 120Hz on ProMotion devices. Covers Info.plist setup, Expo config plugins, Reanimated v3 worklets, FlashList scroll gotchas, and AdMob eCPM lift measured across six wallpaper apps.

Rork Dev/2026-05-02Intermediate

When Your FlatList Starts Stuttering: Migrating Rork Apps to FlashList v2

When your Rork app's long lists start feeling sluggish, migrating to FlashList v2 makes scrolling dramatically smoother. Here is the practical migration path, taking advantage of v2's removal of estimatedItemSize.

Rork Dev/2026-05-01Intermediate

The Warning You Get When You Nest a FlatList Inside a ScrollView in Rork — Patterns That Actually Fix It

When you build a screen in Rork with a header and a long list below it, you'll see the 'VirtualizedLists should never be nested' warning. Here's why it happens and the right ways to fix it using ListHeaderComponent, SectionList, and FlashList.