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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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ASO

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App Store18Rork12Rork Max8Google Play6Indie Dev5monetization5AdMob5Monetization4Localization3indie development3Apple Search Ads3SwiftUI3
Business/2026-04-27Intermediate

The Shortest Checklist to Earn Your First Dollar with a Rork Max App — From Idea to App Store Revenue

Many indie developers using Rork Max get stuck at App Store submission and never reach a single dollar of revenue. Here's a no-fluff checklist to ship a paying app fast — leveraging Rork Max's native SwiftUI generation and the App Store's actual rules.

Business/2026-04-26Advanced

Building a Rork Max Top-100 App That Pays

Going from 'Rork Max can generate a SwiftUI native app' to 'this app sits in the App Store category Top 100 and earns $1,500–4,000/month' is a real gap. Here's the complete monetization playbook — architecture, AdMob, IAP, subscription, ASO, and retention — with working SwiftUI code.

Business/2026-04-25Intermediate

Which Monetization Model Actually Works for a Rork App? — Ads, One-Time, and Subscriptions Compared from 12 Years of Indie Dev

When you ship a Rork-built app and need to monetize it, the choice between ads, one-time purchase, and subscriptions is rarely obvious. After 12 years of running indie apps across all three models simultaneously, here is how I think about which one actually works for the kind of apps Rork is good at producing.

Business/2026-04-22Advanced

Rork: From Launch to Your First $1,000 — ASO, Pricing, and Launch Marketing Playbook

Shipping a Rork app to the App Store is not the same as earning from it. A step-by-step playbook for ASO, pricing, and launch marketing that gets you to your first $1,000 in revenue.

Business/2026-04-18Intermediate

Why My Rork App Made Zero in Month One — and What I Did to Get the First Sale

A candid account of launching a Rork app and earning nothing for the first month. Not a strategy guide — a record of the actual mistakes, what caused them, and what changed when the first revenue finally appeared.

Business/2026-04-13Beginner

Maximizing App Store Ratings in Rork Apps: In-App Review Timing and Implementation

How to implement SKStoreReviewManager in Rork apps and optimize the timing strategy to maximize App Store review conversion. Includes SwiftUI code examples and a Rork prompt to generate the implementation.

Business/2026-04-09Intermediate

How to Get Your Rork App Featured on the App Store — 7 Design Strategies That Impress Apple's Editorial Team

How to design, build, and nominate your Rork app for App Store featuring — Apple HIG compliance, accessibility, performance, and a field-by-field walkthrough of Featuring Nominations in App Store Connect.

Business/2026-04-07Advanced

Advanced Apple Search Ads Strategy — Competitor Bidding, Custom Product Pages & CPP Optimization

A comprehensive advanced guide to Apple Search Ads: competitor keyword bidding, Custom Product Pages (CPP), match type strategy, cohort-based LTV analysis, and budget allocation for maximizing ROI on your Rork Max app.

Rork Dev/2026-04-04Advanced

Rork Max Zero to Revenue Master Guide 2026 — From Idea to $1,000/Month on the App Store

A comprehensive system for building revenue-generating apps with Rork Max. Covers native feature integration, StoreKit 2 subscription implementation, ASO, App Store review strategy, and churn reduction — everything needed to reach consistent monthly income.

Business/2026-04-02Advanced

Linting ASO Keywords Across Locales — Protecting Apple's 160-Character Search Budget

The Node linter I run against name, subtitle and keywords in every locale to protect Apple's 30/30/100 character budget — with real output and what it caught.

Business/2026-04-02Beginner

A Complete Beginner's Guide to Apple Search Ads for Your Rork App

Learn how to drive downloads for your Rork-built iOS app using Apple Search Ads. This guide covers campaign setup, keyword strategy, and budget management for indie developers.

App Dev/2026-03-22Advanced

The Complete App Store Visual Strategy — Icons, Screenshots, and Preview Videos

Comprehensive guide to all app store visual assets: icons, screenshots, feature graphics, and preview videos. Master ASO strategy, A/B testing, and the complete workflow from design to store launch.