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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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Rork36Rork Max17AdMob14Expo13App Store13monetization7React Native5Google Play5iOS5ASO5Android4Swift4
Rork Dev/2026-05-17Advanced

Testing Rork Max SwiftUI Features on a Real Wallpaper App — What Worked, What Needed Fixes

I benchmarked Rork Max's SwiftUI generation against the production code of a wallpaper app I actually run. Here is what shipped as-is, what needed fixing, and what I ended up writing by hand — with working code and on-device measurements.

Rork Dev/2026-05-16Intermediate

Why Nesting Your Android Ad Gate Logic Causes Hard-to-Debug Bugs — Fixing It with Parallel Structure

A nested ad gate bug in Beautiful HD Wallpapers v2.1.0 led me to rethink how ad-free logic should be structured in Android apps. The parallel structure pattern I use now also improves Rork-generated code.

Business/2026-05-15Intermediate

Evaluating Rork Max SwiftUI Output After 12 Years of Native App Development

An honest review of Rork Max's SwiftUI generation quality from someone who has been shipping native wallpaper apps for 12 years and 50 million downloads. What worked, what didn't, and where I rewrote the code myself.

Business/2026-05-15Advanced

Rebuilding a Live Wallpaper App with Rork Max: Measured Hours and Post-Relaunch Metrics

I rebuilt a wallpaper app that was already live using Rork Max, timing every stage. Measured hours per phase, the spec details the generated code got wrong, how existing subscribers were migrated safely, and 30-day post-relaunch metrics.

Business/2026-05-14Intermediate

AdMob Mediation Dropped My eCPM by 30% After I Set It Up — What Went Wrong and How I Fixed It

My eCPM dropped 30% the morning after enabling AdMob mediation. Drawing on years of indie monetization work, here are the pitfalls I found in Rork apps, how to verify adapters are actually alive, how to derive floors from real data, and how to decide whether mediation is worth it at all.

Business/2026-05-13Advanced

I Let AI Read My Rork App Reviews — It Found My Next Feature in 3 Minutes

Build an automated user review analysis system using Claude API and App Store Connect API for your Rork app. Working code for sentiment analysis, theme clustering, priority scoring, and the reconciliation step that keeps batches from silently dropping reviews.

Business/2026-05-12Intermediate

What I Discovered Expanding My Rork App to Android — Key Differences Between App Store and Google Play

What actually differs between shipping to the App Store and shipping to Google Play — the AAB requirement, the 12-tester closed testing rule for new personal accounts, Data safety, staged rollouts, and how search works on each store.

Business/2026-05-12Intermediate

I Built a Wallpaper App with Rork — An Honest Review from a Developer with 50M App Downloads

After running wallpaper and healing apps with 50M+ downloads since 2014, I prototype-tested Rork on the same genre. Here's my honest take on where it shines, where it struggles, and what it means for solo developers.

Rork Dev/2026-05-11Intermediate

Rork vs Expo CLI: What the Build Experience Actually Feels Like — A 12-Year Indie Dev Perspective

A hands-on comparison of Rork and Expo CLI build workflows from a developer with 12 years of indie app experience and 50M+ cumulative downloads. Honest take on where Rork creates friction for CLI-savvy developers — and where it genuinely wins.

Business/2026-05-10Intermediate

What I Learned Letting Rork Prototype an Art App: Where to Delegate, Where to Hold the Line

A hands-on review of prototyping an art gallery app with Rork: how far it honors color temperature and negative space, seen from artist and developer perspectives.

Rork Basics/2026-05-04Beginner

Telling Rork to Make It Feel Like a Quiet Museum — Translating a Creator's Vocabulary Into Implementation

What happens when you hand Rork the mood of your work instead of a spec? A record of prompting from emotion, pinning the returned spacing and timing into design tokens, and the places where fonts and regeneration stopped me.

Rork AI/2026-05-04Advanced

Rork Max SwiftUI Indie App Revenue Blueprint 2026 — Native Generation, AdMob, and Subscriptions Toward Six Figures

A practical blueprint for indie developers using Rork Max's SwiftUI native app generation to build app revenue toward six figures monthly. Covers ideation scoring, AdMob placement, subscription onboarding, retention design, and long-term operations from a developer with 12 years of indie iOS experience.