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DEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per monthDEADLINE — From August 31, 2026, Google Play requires target API level 36 (Android 16) or higher for both new apps and updates to existing ones. Thirteen days leftEXTENSION — If you cannot make the date, the deadline extension form in Play Console buys you until November 1. The extension is not automatic, so the request itself has to land before August 31TARGET SDK — Even for Expo and React Native apps produced by builders like Rork, the targetSdkVersion is yours to verify. A template pinned to an older SDK will not meet the requirement on its ownPOLICY — The spam and minimum functionality policy has been tightened around high-quality features and content experience, which puts thin, mass-produced apps squarely in scopePRIVACY — You are expected to explain in detail what data is collected, how it is used, and whether it is shared, including analytics SDKs and advertising identifiers a builder wires in for youRORK — Where the original Rork emits React Native and Expo, Rork Max generates SwiftUI. There is a free tier to start with, and paid plans begin at $25 per month
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App Dev/2026-08-18Advanced

The three places I had to fix before a Rork project actually targeted API level 36

My app.json said targetSdkVersion 36. The value my build actually read was 35. Here is the script that reports the effective value, and how I split my apps between raising, leaving alone, and requesting an extension.

Business/2026-08-11Intermediate

Four Countries, Not the World: Checking Which of My Six Apps the September 30 Deadline Actually Touches

Android developer verification goes live on September 30, 2026 in Brazil, Indonesia, Singapore, and Thailand. Here's how to decide from your own install data whether that date is urgent for you, and what actually blocks indie developers.

App Dev/2026-06-25Intermediate

Crashes Only in the Release Build — Rescuing Classes R8 Stripped in Expo (Android)

I turned on R8 code shrinking to slim down an AAB, and one screen started crashing only in production. Here is how I traced the stripped class through mapping.txt and added keep rules via expo-build-properties.

Rork Dev/2026-06-01Advanced

When Your Android Vitals ANR Rate Climbs: Notes on Keeping the Main Thread Free in React Native

How I traced and fixed a rising Android Vitals ANR rate in a Rork-built React Native app, plus the main-thread rules I rolled out across six apps in production.

App Dev/2026-05-31Intermediate

Fixing the 'Signed With the Wrong Key' Error When Uploading a Rork App to Google Play

Your Rork app builds fine but Google Play rejects the upload with 'signed with the wrong key'? Here's how to tell which signing key is involved and the exact steps to fix it for each build setup.

App Dev/2026-05-29Intermediate

Two Weeks of Maintenance After v2.1.0 — Running Crashlytics Triage Through Claude in Chrome

Notes from operating Beautiful 4K/HDR Wallpapers v2.1.0 and Ukiyo-e Wallpapers v1.8.0 through phased rollout. Defensive RecyclerView copies, Glide desugaring, drawable-nodpi placement, and what I now hand off to Claude in Chrome every morning.

Rork Dev/2026-05-29Intermediate

Diagnosing 'Network request failed' That Only Hits Android Emulator in Rork

Your fetch returns fine in the iOS simulator but throws 'Network request failed' the moment you switch to Android. Here is the diagnosis order I use to separate localhost, cleartext, certificate, and proxy issues, with code that actually compiles.

App Dev/2026-05-28Intermediate

Adding Slideshow and Page Jump to My Android Wallpaper Apps

Implementation notes from adding slideshow, a page-jump slider, and an ad-free option to the Android editions of Beautiful 4K/HDR Wallpapers and Ukiyo-e Wallpapers.

Rork Dev/2026-05-23Intermediate

expo-haptics Silent on Production Builds in Rork — Simulator, Device, and Low Power Mode Pitfalls

Your Rork-generated app taps the favorite button and nothing happens on TestFlight — but Expo Go works fine. Lessons from a wallpaper indie shop on the five most common reasons expo-haptics goes silent, with working call patterns for each.

Rork AI/2026-05-20Intermediate

A month of running Rork and Claude on Xcode side by side — where each one ended up fitting

Notes from an indie developer who has shipped wallpaper apps on iOS and Android since 2014. After a month of keeping both Rork and Claude on Xcode open on the same desk, the work that fit each one turned out to be more obvious than I expected.

Rork Dev/2026-05-19Intermediate

Fixing 'Row too big to fit into CursorWindow' on Android When AsyncStorage Holds Too Much in Rork

When a React Native app generated with Rork stores large JSON or image metadata in AsyncStorage, Android can throw a Row too big to fit into CursorWindow exception. Here are the practical fixes — MMKV migration, chunked keys, payload trimming, and compression — explained from real wallpaper-app experience.

Rork Dev/2026-05-17Intermediate

Images Vanishing After Play Store Release — Fixing drawable-nodpi in Rork Android Apps

After publishing a Rork-generated Android app to the Play Store, images disappeared on low-density devices. The culprit: Play Store's density APK splits and how they handle drawable-nodpi resources. A real-world fix from 12 years of app development.