The First 72 Hours After Shipping a Rork App — Crashes, Reviews, and Ad Priorities
The 72 hours right after you ship a Rork-generated app to the App Store or Google Play quietly decide most of the next six months of ratings and ranking. Here is the order I watch things in, after many years of solo iOS and Android releases.
Building a Short Video Feed with Rork Max — Camera Recording, Supabase Upload & Vertical Scroll Patterns
A hands-on guide to implementing a TikTok/Reels-style vertical video feed with Rork Max. Covers camera recording, background upload to Supabase Storage, and infinite scroll with active-video detection.
Switching from Context API to Zustand v5 in Rork Apps: What Changed and Why It Worked
Context API caused cascading re-renders in a growing Rork app. Here's how migrating to Zustand v5 solved it — with practical patterns for auth state and async logic in React Native.
Stop Your Rork App's Search Field from Hammering the API: debounce + AbortController + Empty States
A keystroke-by-keystroke search field looks fine on a laptop and starts misbehaving the moment a real phone hits a slow network. Here is the three-piece kit I keep coming back to in Rork apps: debounced input, abortable requests, and a state machine the UI actually understands.
to Production Edge AI in Rork Apps— Ollama Streaming, Conversation History, and Cost Architecture
A complete production guide to integrating Ollama-powered local LLMs into Rork apps. Covers token streaming, SQLite conversation history, cloud fallback routing, and sustainable monetization for indie developers.
What Indie Developers Can Learn From Rork's Funding History: A Strategy Playbook
Re-reading Rork's funding history through the lens of 'what did investors value' surfaces concrete strategy lessons indie developers can apply to product judgment, growth, and positioning. A practical playbook drawn from a decade of indie iOS development.
Rork vs Rork Max Pricing Comparison 2026 — Which Plan Should an Indie Developer Choose?
A practical comparison of Rork and Rork Max for indie developers asking 'which plan actually pays for itself?' — with concrete usage scenarios and the 2026 feature delta.
The Road to ¥1.5M/Month on AdMob — An Honest Account from 16 Years of Indie Mobile Development
The eight concrete steps I actually took to reach over ¥1.5M/month in AdMob revenue as an indie developer — including the rewarded-ad architecture, eCPM optimization, the failure that dropped my app to a 1.8-star rating, and how I rebuilt from there.
Comparing Revenue Streams for Mobile Apps Built with Rork — A 2026 Honest Guide
An honest 2026 comparison of monetization channels for indie mobile apps built with Rork — ads, in-app purchases, subscriptions, paid downloads, sponsorship — written from the experience of running real apps to over ¥1.5M/month on AdMob.
Building a 'Remembering AI' Into Your Rork App — Persistent User Context for Real Personalization
Is your Rork app's AI starting from scratch every session? Learn how to persist user context, preferences, and conversation history locally — then inject it into your LLM calls to build an AI that actually knows your users.
Shipping Android Apps with Rork Max: A Cross-Platform Reality Check
Rork Max generates SwiftUI, which means it ships iOS only. If you want Android coverage too, here is how I have been combining Rork (vanilla) and Rork Max in real indie projects, plus the trade-offs nobody warns you about.
Making a SwiftUI App on Rork Max Profitable: Three Decisions — Plan, Monetization, Timing
When you build a SwiftUI native app on Rork Max, profitability rarely hinges on the price tag — it hinges on which plan, which monetization model, and when you ship. Three decisions from indie experience that make the subscription pay back from month one.