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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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Rork Dev/2026-05-12Advanced

Building a Shared UI Component Library with Swift Package Manager in Rork Max

A practical guide to building a shared SwiftUI component library with Swift Package Manager for indie developers running multiple apps — eliminate duplicate code across wallpaper, healing, and similar app families.

Business/2026-05-11Advanced

Building Fortune & Manifestation Apps with Rork — Daily Delivery Design That Survives Day Three

Fortune apps lose most users in three days. A Rork design for daily delivery, push timing, and widgets that turns the niche into a habit.

Rork Dev/2026-05-10Intermediate

Stop Your Rork App's Search Field from Hammering the API: debounce + AbortController + Empty States

A keystroke-by-keystroke search field looks fine on a laptop and starts misbehaving the moment a real phone hits a slow network. Here is the three-piece kit I keep coming back to in Rork apps: debounced input, abortable requests, and a state machine the UI actually understands.

Rork Dev/2026-05-08Advanced

A Phased Release Strategy for Rork Apps — How I Combine iOS Phased Release, Android Staged Rollout, and OTA Hotfixes for a Production That Doesn't Break

How to protect a Rork app's production with three layers of safety: iOS Phased Release, Android Staged Rollout, and EAS Update OTA hotfixes — with concrete decision thresholds and monitoring code you can copy today.

Rork Dev/2026-05-06Advanced

to Production Edge AI in Rork Apps— Ollama Streaming, Conversation History, and Cost Architecture

A complete production guide to integrating Ollama-powered local LLMs into Rork apps. Covers token streaming, SQLite conversation history, cloud fallback routing, and sustainable monetization for indie developers.

Business/2026-05-04Advanced

What Indie Developers Can Learn From Rork's Funding History: A Strategy Playbook

Re-reading Rork's funding history through the lens of 'what did investors value' surfaces concrete strategy lessons indie developers can apply to product judgment, growth, and positioning. A practical playbook drawn from a decade of indie iOS development.

Rork AI/2026-05-04Advanced

From Rork Max SwiftUI to App Store Launch: A Complete Playbook

Rork Max generates SwiftUI code in minutes, but there are eight overlooked stages between that code and a shippable App Store release. Drawing on a decade of indie iOS development, here's a complete playbook for taking generated code to commercial quality.

Business/2026-05-03Intermediate

Making a Rork App Sell on the App Store — ASO, Pricing, and IAP Strategy

How to take a Rork-built app from invisible to ranked, priced right, and earning real money on the App Store. ASO, price psychology, IAP design, and subscription tactics drawn from running indie apps solo.

Business/2026-05-03Intermediate

From Rork to $1,000/month with AdMob — A Practical Indie Developer's Monetization Playbook

How to take a Rork-built mobile app and grow it into $1,000+ of monthly AdMob revenue. App selection, ad placement, eCPM optimization, and the multi-app portfolio strategy — drawn from twelve years of indie app revenue experience.

Business/2026-05-03Beginner

Rork vs Rork Max Pricing Comparison 2026 — Which Plan Should an Indie Developer Choose?

A practical comparison of Rork and Rork Max for indie developers asking 'which plan actually pays for itself?' — with concrete usage scenarios and the 2026 feature delta.

Business/2026-05-03Advanced

The Road to ¥1.5M/Month on AdMob — An Honest Account from 16 Years of Indie Mobile Development

The eight concrete steps I actually took to reach over ¥1.5M/month in AdMob revenue as an indie developer — including the rewarded-ad architecture, eCPM optimization, the failure that dropped my app to a 1.8-star rating, and how I rebuilt from there.

Business/2026-05-03Intermediate

Comparing Revenue Streams for Mobile Apps Built with Rork — A 2026 Honest Guide

An honest 2026 comparison of monetization channels for indie mobile apps built with Rork — ads, in-app purchases, subscriptions, paid downloads, sponsorship — written from the experience of running real apps to over ¥1.5M/month on AdMob.