Will Rork Max's $200 a Month Pay for Itself? Decide It With a Formula
When you are torn over committing to Rork Max at $200 a month, here is a break-even formula and a tiny copy-paste script to decide by the numbers instead of by feel, with notes from indie development.
Rewrite Just the First Three Lines of Your Rork App's Store Description
Pasting Rork's generated description straight into App Store Connect leaves value on the table. On iOS, almost no one reads past 'more'. Here's how to rewrite the few lines that actually get read—and why iOS and Google Play need different openings.
A Three-Layer AI Cost Design for Rork Apps After Apple Opened Foundation Models to Small Developers
Apple now offers Foundation Models on Private Cloud Compute at no charge for developers under two million first downloads. Here is a three-layer cost architecture for Rork apps, with a simulation script and working bridge code.
Rork Lab This Week: Apple's Free Foundation Models, and Knowing When to Go Deeper
Editor's notes on four posts: data-driven triggers for moving up to Rork Max, a three-layer AI cost design after Apple opened Foundation Models, WidgetKit within Expo, and catching subscription refunds.
Retuning AdMob Mediation Priorities: Notes From Trying to Lift My eCPM
A running log of how I manually revisited the network priorities in my AdMob mediation setup to lift eCPM on an indie wallpaper app, what changed compared to leaving it on auto-optimization, and what I noticed along the way.
Rork × EAS Update Runtime Version Strategy — Upgrading Expo SDK Across 6 Apps Without Breaking Existing Users
A complete record of how I migrated 6 Rork-generated apps from Expo SDK 50 to 51 in three weeks without a single user-visible incident — runtimeVersion policies, full eas.json, a safety-gated publish script, and a 30-minute incident recovery playbook.
One Month of Reading Xcode Organizer Hang Reports Only on Friday Afternoons
I switched to reading Xcode Organizer Hang Reports for only thirty minutes every Friday for a month. Here is how it compared with Crashlytics and what actually improved across my wallpaper apps.
Three Weeks Triaging Crashlytics Velocity Alerts With Claude in Chrome
I spent three weeks letting Claude in Chrome open Firebase and triage Crashlytics Velocity Alerts for my wallpaper app. Here is what actually got easier, and what still needs human judgment.
Minimal Customer Support Architecture for Solo Rork Devs — Running Inquiries for Multiple Apps Alone
The minimum-viable customer support stack I run as a solo developer maintaining a dozen apps with 50M cumulative downloads — in-app form with auto-attached diagnostics, Gmail filtering, reply templates, and the escalation rules that keep me under thirty minutes a day.
Putting AdMob Bidding into Production for a Rork App — Five Networks Bidding in Parallel, eCPM Trends, and Daily Operations
I moved the AdMob mediation layer of my Rork-generated apps from waterfall to bidding, with five ad networks bidding in parallel. Here are my real-world numbers after three weeks of production, the SDK pitfalls, and how I delegate daily monitoring to Claude in Chrome.
Is Rork's Generated Code Production-Ready? 3 Pitfalls I Found After 50M Downloads
After 50M cumulative app downloads, I tested Rork's generated code against real production scenarios and found 3 recurring crash patterns. Here's what to audit before shipping Rork-generated code, with concrete before/after examples.
Testing Rork Max SwiftUI Features on a Real Wallpaper App — What Worked, What Needed Fixes
As a developer with 50 million cumulative app downloads, I put Rork Max's SwiftUI generation through its paces using my actual wallpaper app as the benchmark. Here's an honest breakdown of features that worked, features that needed adjustment, and features I ended up writing by hand.