Making a Rork App Sell on the App Store — ASO, Pricing, and IAP Strategy
How to take a Rork-built app from invisible to ranked, priced right, and earning real money on the App Store. ASO, price psychology, IAP design, and subscription tactics drawn from running indie apps solo.
From Rork to $1,000/month with AdMob — A Practical Indie Developer's Monetization Playbook
How to take a Rork-built mobile app toward meaningful monthly AdMob revenue: category fit, getting the ATT-before-initialize order right, time-based interstitial pacing, judging by ARPDAU, app-ads.txt, and running a small portfolio.
Rork × MetricKit — Building a Solo Diagnostics Pipeline for Crashes, Hangs, and Battery Drain
A practical guide to building a continuous production-quality observability pipeline for Rork-built apps using only Apple's first-party MetricKit framework — no third-party SDKs needed.
Building a Talking AI Companion App with Rork and ElevenLabs
Text-only companion apps tend to lose half their users within the first three days. Adding a real voice through ElevenLabs changes the experience entirely. Here's a hands-on guide to wiring it up in a Rork app, with caching tactics and paywall design that actually work.
Taking a Rork Max Native App Up the App Store Charts — The Order I Build Ads, StoreKit 2, and Subscriptions
The order I follow to grow a Rork Max SwiftUI app into one that stays near the top of its App Store category: a single AdGate that decides when ads may show, StoreKit 2 Transaction.updates monitoring, and where I draw the lines on ASO and retention — with working code.
Usage-Based Billing for Rork AI Apps with Stripe Meter — Charge by API Calls and Tokens, Not Flat Rates
Implement usage-based billing in your Rork AI app with Stripe Meter — meter setup, Cloudflare Workers reporting, retry queues, event aggregation, and how to choose between metered billing and prepaid credits.
The Three Implementation Details That Decide First-Touch Feel in Rork Apps — Animation, Haptics, and Transition Speed
Two apps can offer the same features yet feel completely different. The reason usually comes down to animation, haptics, and transition speed. Here is exactly how to implement each of the three in a Rork-built app, with code you can drop in today.
Rork Pricing Compared: Free vs Pro vs Max
An honest comparison of Rork's Free, Junior, Senior, and Max tiers for indie developers: how the 35-credit non-rolling system really works, a script that back-calculates your burn rate, and break-even DAU tables you can redraw with your own eCPM.
Retention and LTV for Rork Apps — Separating the Two Numbers I Kept Confusing
Install retention and subscription retention use different denominators. Starting from the LTV miscalculation that came from mixing them, this walks through reading Day1/Day7/Day30 correctly, costing in generation credits, and catching churn signals early — from an indie developer's desk.
Walk Through an App Store Submission Without Writing Code — Sticker Packs as a Dress Rehearsal
An iMessage sticker pack is one of the few things you can ship to the App Store with zero code. It cannot make money — and that constraint is exactly what makes it a clean rehearsal for the submission process.
An Honest Review of the Rork AI App Builder After Three Months — Strengths, Weaknesses, and Who It's For (Revisited July 2026)
A no-spin review of the Rork AI app builder from a solo developer who shipped to the App Store with it and kept using it for three months. What was fast, what surprised me, how to judge the pricing, and who it actually fits.
How far Rork Companion's free device testing goes — and when to pay the $99 Apple Developer Program
Rork Companion lets you test on a real device without a paid Apple Developer account. Here is exactly where the free path stops, the concrete triggers for paying the $99, and what to stage before your first signed build — from running six apps as an indie developer.