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RORKMAX — Rork Max generates pure Swift instead of React Native, enabling true native apps across iPhone, iPad, Watch, TV, Vision Pro, and iMessageAPPLE — Rork's 2026 direction has a clear theme of native empowerment across the Apple ecosystemEXPO — Standard builds run on React Native and Expo, so you're left with a real project structure and code you can keep working onFUNDING — Rork recently raised $15M and now sees over 743,000 monthly visits with 85% growthPRICING — Rork is free to start, with paid plans from $25/month and Rork Max at $200/monthCROSS — Rork builds iOS, Android, and web from a single prompt, finished off with a bit of follow-up tweakingRORKMAX — Rork Max generates pure Swift instead of React Native, enabling true native apps across iPhone, iPad, Watch, TV, Vision Pro, and iMessageAPPLE — Rork's 2026 direction has a clear theme of native empowerment across the Apple ecosystemEXPO — Standard builds run on React Native and Expo, so you're left with a real project structure and code you can keep working onFUNDING — Rork recently raised $15M and now sees over 743,000 monthly visits with 85% growthPRICING — Rork is free to start, with paid plans from $25/month and Rork Max at $200/monthCROSS — Rork builds iOS, Android, and web from a single prompt, finished off with a bit of follow-up tweaking
Articles/Business
Business/2026-05-03Intermediate

Making a Rork App Sell on the App Store — ASO, Pricing, and IAP Strategy

How to take a Rork-built app from invisible to ranked, priced right, and earning real money on the App Store. ASO, price psychology, IAP design, and subscription tactics from twelve years of indie app revenue.

Rork504ASO27App Store77pricing6IAP6subscriptions9indie dev28

Premium Article

Why store strategy decides the income, not just the code

A great app does not earn money on its own. After twelve years of running indie apps, I am certain of one thing: how your app is found and sold on the store matters as much to revenue as how the app is built.

Inside my own portfolio, two opposite cases coexist. Apps with simple feature sets but excellent store strategy that produce thousands of dollars a month. Apps with rich feature sets but no one finds them, earning a few dollars a month. The difference is rarely code quality. It is store strategy.

Rork compresses development time enough that solo developers should reinvest the saved time into store strategy. This article is the playbook I use across the three pillars: ASO, pricing, and IAP design.

The three pillars of ASO

App Store Optimization is the multiplication of three forces.

Search discoverability — for which keywords does your app appear?

Product page conversion — of users who land on your page, what fraction install?

Ratings and reviews — high ratings lift rankings and conversion, creating positive feedback loops.

These three are interdependent. Rising ratings improve search position; better search position drives installs; more installs (well-served) drive more ratings. The reverse loop is also real and is fatal: low ratings drop ranking, which drops installs, which strangles future ratings.

The first 30 days largely decide which loop you are in. Reaching the positive cycle is the goal of the launch plan that follows.

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WHAT YOU'LL LEARN
A keyword strategy that gets a fresh app to the top of niche searches, plus the practical playbook for collecting your first ten ratings as fast as possible.
How to choose between one-time purchase, subscription, and unlock-based IAP per app category, with concrete pricing bands that work in the current market.
Newer App Store mechanics — alternative payments, family sharing, on-page A/B testing, win-back promo offers — and how to use each to compound revenue.
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