A month of running Rork and Claude on Xcode side by side — where each one ended up fitting
Notes from an indie developer who has shipped wallpaper apps on iOS and Android since 2014. After a month of keeping both Rork and Claude on Xcode open on the same desk, the work that fit each one turned out to be more obvious than I expected.
Adapting Your Rork iOS App to iPhone Air and 17 Pro Series — Layout Patterns for 2026's New Resolutions
When iPhone Air added a new point resolution to the mix, existing Rork apps needed layout adjustments. Based on updating 4 iOS apps simultaneously — including Beautiful HD Wallpapers with 50M+ downloads — this guide covers device constant management, Safe Area handling, and full-screen wallpaper display fixes.
Images Vanishing After Play Store Release — Fixing drawable-nodpi in Rork Android Apps
After publishing a Rork-generated Android app to the Play Store, images disappeared on low-density devices. The culprit: Play Store's density APK splits and how they handle drawable-nodpi resources. A real-world fix from 12 years of app development.
Testing Rork Max SwiftUI Features on a Real Wallpaper App — What Worked, What Needed Fixes
As a developer with 50 million cumulative app downloads, I put Rork Max's SwiftUI generation through its paces using my actual wallpaper app as the benchmark. Here's an honest breakdown of features that worked, features that needed adjustment, and features I ended up writing by hand.
Fixing White Screen on Theme Switch Without recreate() — Lessons from a 50M Download Wallpaper App
How I fixed a white screen bug triggered by theme switching in an Android app — replacing recreate() with an AppRestarter.safeRestart pattern. Lessons from 12 years of indie app development with 50M+ cumulative downloads.
Evaluating Rork Max SwiftUI Output After 12 Years of Native App Development
An honest review of Rork Max's SwiftUI generation quality from someone who has been shipping native wallpaper apps for 12 years and 50 million downloads. What worked, what didn't, and where I rewrote the code myself.
A 50-Million-Download Developer Rebuilt an App with Rork Max — Honest Time and Revenue Comparison
An indie developer with 50 million total downloads rebuilt a wallpaper app using Rork Max. Honest breakdown of dev time, code quality, AdMob, RevenueCat integration, and revenue impact — with real numbers.
I Built a Wallpaper App with Rork — An Honest Review from a Developer with 50M App Downloads
After running wallpaper and healing apps with 50M+ downloads since 2014, I prototype-tested Rork on the same genre. Here's my honest take on where it shines, where it struggles, and what it means for solo developers.
Slow Images in My Rork Wallpaper App: Switching to expo-image and What Actually Changed
A hands-on account of switching from React Native's default Image component to expo-image in a Rork-generated wallpaper app — with code examples, blur hash setup, and observable performance improvements.
Monetizing Healing Apps Built with Rork — A Creator's Strategy Guide
How artists and individual creators can build and monetize healing apps — wallpapers, meditation, breathing, sleep — using Rork. Covers AdMob, subscriptions, hybrid models, and long-term content strategy.
Building a Wallpaper App with Rork and Getting It on the App Store — A Full Account
A complete record of building a wallpaper app with Rork from zero to the App Store — the iOS wallpaper API limitation, WebP optimization, and how to structure revenue without breaking the experience.