Keep Fixing in the Same Thread, or Restore and Rephrase? What I Learned Fixing One Rork Bug Both Ways
When a Rork fix request fails for the third time, do you keep going or use Restore and ask differently? I fixed the same bug both ways and compared round trips, leftover code, and where I now draw the line.
Rork No Longer Creates New Expo Projects: Keep Yours, or Rebuild It in SwiftUI?
You can no longer start an Expo project in Rork, but existing ones keep building and shipping. Here is how to decide whether to stay on Expo or rebuild in SwiftUI, and what quietly goes missing when you rebuild.
The Generated Screen That Quietly Jams at AX5 and in German — Putting Layout Resilience Checks on Rork Max SwiftUI
A record of running every Rork Max generated SwiftUI screen through pseudolocalization and the largest text size to find exactly where it jams. Covers when to reach for ViewThatFits, ScaledMetric and layoutPriority, plus the snapshot checks that catch regressions every time you regenerate.
Testing Rork Max SwiftUI Features on a Real Wallpaper App — What Worked, What Needed Fixes
I benchmarked Rork Max's SwiftUI generation against the production code of a wallpaper app I actually run. Here is what shipped as-is, what needed fixing, and what I ended up writing by hand — with working code and on-device measurements.
Building a Shared UI Component Library with Swift Package Manager in Rork Max
A practical guide to building a shared SwiftUI component library with Swift Package Manager for indie developers running multiple apps — eliminate duplicate code across wallpaper, healing, and similar app families.
From Rork Max SwiftUI to App Store Launch: A Complete Playbook
Rork Max generates SwiftUI code in minutes, but there are eight overlooked stages between that code and a shippable App Store release. Drawing on a decade of indie iOS development, here's a complete playbook for taking generated code to commercial quality.
Building a Production-Grade Handwriting Note App with Rork × PencilKit
How to ship a real PencilKit-based note app with Rork — covering Apple Pencil Pro Squeeze and Hover, PKDrawing persistence, CloudKit sync, and Vision-based handwriting OCR with production patterns.
Benchmarking Rork Max SwiftUI Native Generation Across 30 Features — What to Delegate and When to Step In
A systematic evaluation of Rork Max's SwiftUI AI generation capabilities across 30 feature categories, rated S through C. Includes practical prompt patterns and code fixes to elevate C-rated features to production quality.
Monetizing SwiftUI Native Apps Built with Rork Max — From App Store Approval to Subscription Revenue
How to take SwiftUI code generated by Rork Max through App Store review and add StoreKit 2 subscriptions, with working code and the items review actually checks.
Native iOS Apps with Rork: SwiftUI to TestFlight
New iPhone projects in Rork are generated in Swift and SwiftUI, and Rork Pro carries them all the way to the App Store. How to tell an old Expo project from a new one, costs in credits, the skeleton prompt, device testing, when to drop into Xcode, and TestFlight submission.
Integrating Siri and Shortcuts into Rork Apps: App Intents with Expo, Without the Pitfalls
A production-grade guide to adding Siri Shortcuts and App Intents to a React Native app generated by Rork. Bridge native Swift via an Expo Config Plugin, model AppShortcut / AppEntity / EntityQuery correctly, and ship Donations and Control Center widgets without breaking Apple's conventions.
Improving Quality of Rork AI Native App Generation: SwiftUI Output Pitfalls
When Rork AI's SwiftUI output misses, the thing to fix is usually the instruction, not the code. Here is what happened when I regenerated one screen three ways and counted the round trips, plus the device conditions worth locking down before you send a screenshot.