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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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onboarding

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App Dev/2026-06-27Intermediate

Show the In-App 'What's New' Once, Without Nagging — Version Gating and Seen State

An in-app 'What's New' screen that fires on fresh installs or shows every launch gets users annoyed. Here is a version-gated, seen-state design that delivers it exactly once to people who updated — in real Rork (Expo) code, plus a shape you reuse across multiple apps.

Rork Dev/2026-06-16Advanced

Landing Users on the Right Screen Right After Install — Deferred Deep Links for Rork Apps

When someone follows a campaign link and installs through the store, the 'where did they come from' context is gone by launch time. Here is how to implement deferred deep linking in a Rork-built app without any third-party SDK.

Rork Basics/2026-06-13Intermediate

Designing Empty States Properly in Your Rork App — First Run, After Deletion, and Network Errors in One Component

When you build an app from a prompt in Rork, only the data-filled screens tend to look polished. Here is how to build the first-run, post-deletion, and network-error empty states into one reusable component, with retry logic, screen-reader support, and effectiveness measurement.

Rork Dev/2026-06-13Intermediate

You Only Get to Ask Once — Implementing a Notification Soft-Ask in Your Rork App to Lift Opt-In

On iOS, once a user denies the notification prompt you can never show it again. In a Rork (Expo) app, instead of firing the system prompt on launch, we add our own soft-ask screen and only request permission once the value has landed. Built with expo-notifications, covering Android 13 POST_NOTIFICATIONS, a recovery path after denial, and opt-in measurement.

App Dev/2026-06-03Intermediate

Unifying Onboarding Across Six Wallpaper Apps: What One Month of First-Day Retention Showed Me

I folded the onboarding flows of six wallpaper apps scaffolded with Rork into a single config-driven component and watched first-day retention and push opt-in for a month. Here is an honest, operational note on what moved and what didn't.

Business/2026-04-29Advanced

Designing a Rork App That Doesn't Get Deleted — A Solo Developer's Playbook for the First Week

Most Rork apps die in the first three days. Starting with where deletion data actually comes from (not Firebase, on iOS), here is a first-week design for D0, D1, D3 and D7 — with the code that makes each stage measurable.

Rork Dev/2026-04-27Advanced

Rork Max × Apple TipKit Complete Implementation Guide — Designing In-App Guidance That Cuts Onboarding Drop-Off

Wire Apple's TipKit framework into a Rork Max app via Expo Modules to ship contextual in-app guidance that meaningfully reduces onboarding drop-off — with eligibility rules, localization, CloudKit sync, and analytics covered end to end.

Rork Dev/2026-04-24Advanced

Cut First-Day Drop-off by Half — A Data-Driven Onboarding Design Note for Rork Apps

How do you actually lower the 24-hour drop-off on a Rork-built app? This is a working solo developer's notes — measurement funnel, onboarding cuts I made, and the weekly cadence I use to iterate.

Business/2026-04-11Advanced

Retention and LTV for Rork Apps — Separating the Two Numbers I Kept Confusing

Install retention and subscription retention use different denominators. Starting from the LTV miscalculation that came from mixing them, this walks through reading Day1/Day7/Day30 correctly, costing in generation credits, and catching churn signals early — from an indie developer's desk.

Business/2026-04-09Advanced

Paywall Optimization and Onboarding Design for Rork Apps — Free Trials, Conversion Psychology, and A/B Testing

A complete framework for maximizing Rork app subscription revenue. Covers free trial strategy, conversion psychology, paywall placement, and RevenueCat A/B testing to scientifically improve your paid conversion rate.

Business/2026-03-29Advanced

Growth Strategy for Rork Apps — A from User Acquisition to Retention

A systematic guide to growing apps built with Rork. Learn user acquisition channel design, onboarding optimization, push notification strategies, and retention improvement implementation patterns for data-driven growth.