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MAX — Rork Max is built on Claude Code and Claude Opus 4.6, generating native Swift apps directly instead of React NativeAPPLE — Rork Max targets the whole Apple ecosystem: iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and iMessageWORKFLOW — In practice, users settle into letting the AI scaffold while they rewrite the state management and data layer themselvesSEED — Rork raised a $15M seed led by Left Lane Capital in April, with Peak XV, True Ventures, and a16z Speedrun joiningPAPERLINE — Rork acquired app builder Paperline and says it will stay acquisitive to bring in engineering talentREVIEW — Three-month revisit reviews are growing, clarifying where the tool shines and where it doesn'tMAX — Rork Max is built on Claude Code and Claude Opus 4.6, generating native Swift apps directly instead of React NativeAPPLE — Rork Max targets the whole Apple ecosystem: iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and iMessageWORKFLOW — In practice, users settle into letting the AI scaffold while they rewrite the state management and data layer themselvesSEED — Rork raised a $15M seed led by Left Lane Capital in April, with Peak XV, True Ventures, and a16z Speedrun joiningPAPERLINE — Rork acquired app builder Paperline and says it will stay acquisitive to bring in engineering talentREVIEW — Three-month revisit reviews are growing, clarifying where the tool shines and where it doesn't
Articles/Getting Started
Getting Started/2026-06-13Intermediate

Designing Empty States Properly in Your Rork App — First Run, After Deletion, and Network Errors in One Component

When you build an app from a prompt in Rork, only the data-filled screens tend to look polished. Here is how to build the first-run, post-deletion, and network-error empty states into one reusable component, with retry logic, screen-reader support, and effectiveness measurement.

Rork502UX Design9No-Code15App Development33Onboarding8

Premium Article

Have you ever installed your freshly built Rork app, opened it for the first time, and felt a little lost staring at a blank list with not a single row in it? Apps generated from a description prompt come out remarkably clean when there is data to show. The screens for when there is nothing yet, though, barely get any attention unless you ask for them explicitly.

These "nothing here" screens are called empty states. They are easy to overlook, yet every user passes through them the moment they open your app for the first time. Leave them blank and people quietly assume something is broken, then drift away. As an indie developer, I have shipped a number of apps to the App Store and Google Play, and the single change that reduced first-day churn the most was, surprisingly, taking the time to polish these empty screens.

This article goes past simply "dropping in some text." We will support the first-run, post-deletion, and network-error states from one reusable component, then build in retry logic, screen-reader support, and effectiveness measurement. Rather than leaving everything to Rork, we will look at exactly where to edit the generated code to change the quality.

An empty screen is not just one thing

If you treat empty states as "the screen when there is no data," you will design them wrong. The same blankness covers three very different situations, and each one calls for a different message.

The first is the first-run empty state: the app has just been installed and the user has registered nothing yet. What they want to know here is simply, "What do I do next?"

The second is the post-deletion empty state: every task is done, or every saved item has been cleared. This feels nothing like the first run. The user already knows how things work, so instructions are unnecessary. A small sense of accomplishment, or a gentle nudge toward the next step, fits much better.

The third is the network-error empty state: there is data, but a failed fetch makes the screen look empty. If you show "Nothing here yet" in this case, the user will think their data is gone. The right message is something like, "We couldn't load this. Please try again," paired with a way to retry.

Just separating these three changes the feel of your empty screens completely. And in code, it pays off to handle these three plus a "loading" case in one place, rather than scattering the same branch across every screen.

How to prompt Rork for empty states

Rork generally won't build what you don't describe. The flip side is that if you ask for empty states directly, it will produce them. Adding a line like this when generating works well:

For the list screen, create a first-run empty state for when there are zero items.
Center a soft illustration or icon, a "No ◯◯ yet" heading, a one-line note,
and an "Add your first ◯◯" button.
Use different headings and copy for the post-deletion and network-error cases,
and implement all of them as a single reusable component.

The key is to insist that the empty state include a button driving the next action, and to make it explicit that you want the three states bundled into one component. An empty state is not just a notice; it is the entry point that guides the user to their first interaction. Even if your app is already generated, you can tell Rork in chat, "The screen when there are zero tasks feels bare — please add first-run, post-deletion, and error variants bundled into one component," and it will add just that screen.

Thank you for reading this far.

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WHAT YOU'LL LEARN
A reusable single-component design that switches between first-run, post-deletion, and error states, with a prompt you can hand straight to Rork
Exponential-backoff retry for network errors, plus a loading skeleton that stops the empty state from flickering
How to make empty states screen-reader friendly, and how to measure which empty state users drop off at so you can improve the copy
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