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APPLE — Apple's event is September 9, with the iOS 27 release candidate landing the same day. General release is September 14, preorders September 12, and retail September 18TESTING — That leaves five working days between the RC and the public release. For React Native and Expo apps, it is the last clean window to run everything against Xcode 27 and the iOS 27 SDKSIRI — iOS 27 rebuilds Siri from the ground up, which puts anything using Siri Intents or voice input at the top of the list to verifyPLAY — Google Play's target API level 36 requirement took effect on August 31. If you did not make it, an extension request through November 1 is still available in Play ConsoleEXPO — expo@57.0.17 moves React Native to 0.86.3 and clears the Hermes V1 memory regression that hit apps importing react-native-worklets or reanimatedRORK — The two Rork products build different things: the original generates React Native via Expo, while Rork Max generates Swift and compiles it on a cloud Mac fleetAPPLE — Apple's event is September 9, with the iOS 27 release candidate landing the same day. General release is September 14, preorders September 12, and retail September 18TESTING — That leaves five working days between the RC and the public release. For React Native and Expo apps, it is the last clean window to run everything against Xcode 27 and the iOS 27 SDKSIRI — iOS 27 rebuilds Siri from the ground up, which puts anything using Siri Intents or voice input at the top of the list to verifyPLAY — Google Play's target API level 36 requirement took effect on August 31. If you did not make it, an extension request through November 1 is still available in Play ConsoleEXPO — expo@57.0.17 moves React Native to 0.86.3 and clears the Hermes V1 memory regression that hit apps importing react-native-worklets or reanimatedRORK — The two Rork products build different things: the original generates React Native via Expo, while Rork Max generates Swift and compiles it on a cloud Mac fleet
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Rork Dev/2026-04-04Advanced

Rork Max Zero to Revenue Master Guide 2026 — From Idea to $1,000/Month on the App Store

A comprehensive system for building revenue-generating apps with Rork Max. Covers native feature integration, StoreKit 2 subscription implementation, ASO, App Store review strategy, and churn reduction — everything needed to reach consistent monthly income.

Business/2026-04-02Beginner

A Complete Beginner's Guide to Apple Search Ads for Your Rork App

Learn how to drive downloads for your Rork-built iOS app using Apple Search Ads. This guide covers campaign setup, keyword strategy, and budget management for indie developers.

Business/2026-03-31Advanced

Maximizing App Revenue with Rork: Ads, Paywalls, and Subscription Strategy

A comprehensive guide to designing revenue models for Rork-built apps — from AdMob optimization and in-app purchases to subscription pricing and churn reduction.

Business/2026-03-27Intermediate

Rork × Stripe Subscription Implementation— The Complete Monetization Guide

Integrate Stripe subscriptions into Rork-built apps. Covers plan design, payment flows, webhook handling, receipt validation, and churn reduction tactics.

Business/2026-03-25Intermediate

Vibe Coding with Rork — A Practical Roadmap from Idea to App Store

A step-by-step roadmap for taking your app idea to the App Store using Rork and vibe coding. Covers screen design, data architecture, monetization, and store submission in 7 phases.

Rork Basics/2026-03-23Beginner

Take App Development Further — Your Next Steps with Rork

The final article in our super-beginner series. Explore App Store publishing, monetization, Rork Max, and where your app development journey goes next.

Business/2026-03-22Advanced

Rork Max Monetization Playbook — From Subscription Design to App Store Optimization

A comprehensive guide to monetizing apps built with Rork Max. Covers StoreKit 2 subscription implementation, pricing strategies, App Store optimization, and ad integration.

Business/2026-03-21Advanced

Rork Monetization Master Plan 2026 — Building an App Business with an AI App Builder

A comprehensive premium guide to monetizing with Rork and Rork Max: App Store and Google Play revenue, freelance app development, template sales, app portfolio management, and developer education using multi-AI workflows.

Rork Dev/2026-03-20Advanced

Rork Practical Techniques [Part 2] — Monetization, Production Quality, CI/CD & Performance

Notes from running Rork-built apps in production: StoreKit 2 / RevenueCat, EAS CI/CD, Detox, SQLite + CRDT, and Gemini streaming — annotated with the judgment calls I have made since 2013 as an indie developer.

Business/2026-03-19Advanced

Designing Subscription Revenue in Rork Max — What to Let StoreKit 2 Handle, and What to Own Yourself

A practical, experience-driven look at building a monthly subscription app on the Swift code Rork Max generates: freemium boundaries, paywall timing, how to read churn, the unit-economics floor, and App Store review — from an indie developer's perspective.

Rork Dev/2026-03-19Advanced

Unity Game Monetization Practical Guide — AdMob Optimization, IAP, and Subscription Design (Advanced)

An advanced implementation memo for Unity mobile game monetization, covering AdMob mediation, StoreKit 2 / Google Play Billing v7 IAPs, and subscription design with production-ready C# code.

Business/2026-03-16Intermediate

Build Subscription Apps with Rork— to Stripe Integration & Store Monetization

Build subscription apps with Rork and monetize on App Store and Google Play. Covers Stripe integration, subscription design, and revenue maximization tips.