The Day I Walked Away From $730/Month — Pulling AppLovin From 5 Apps After 11 Years of Crash Data
On 2026-05-26 I paused AppLovin and AppLovinMax Bidding + Waterfall across my entire iOS/Android catalogue (50M+ cumulative downloads) for INT, RWD, and RWI. This is the full record of the three lines of evidence I used to justify walking away from $730/month and the four-week evaluation framework I set up afterwards.
From a Rork-Built App to Monthly Break-Even at 100 Yen Subscription: Indie Numbers from May 2026
A small Rork-built utility app reached month-over-month break-even on a 100 yen subscription combined with AdMob. May 2026 numbers, decisions, and what I deliberately left out.
Rork × Firebase Remote Config: Tuning AdMob Safely in Production — Run App Open Frequency Caps Without a Release
From the experience of pushing wallpaper-app App Open ads too hard and watching DAU drop, here is a design for treating AdMob format mix, frequency caps, and exclusions as a Firebase Remote Config contract. Expo/Rork wiring, fail-safe defaults, A/B testing, and metric joins included.
AdMob Mediation Dropped My eCPM by 30% After I Set It Up — What Went Wrong and How I Fixed It
My eCPM dropped 30% the morning after enabling AdMob mediation. Drawing on years of indie monetization work, here are the pitfalls I found in Rork apps, how to verify adapters are actually alive, how to derive floors from real data, and how to decide whether mediation is worth it at all.
Testing AdMob in Rork After 12 Years of Ad Revenue Experience — 3 Concerns and 1 Real Win
An indie developer with 12+ years of AdMob experience and 50M+ cumulative app downloads shares an honest review of integrating AdMob in a Rork-generated app — what felt off, what surprised me, and who this actually works for.
I Built a Wallpaper App with Rork — An Honest Review from a Developer with 50M App Downloads
After running wallpaper and healing apps with 50M+ downloads since 2014, I prototype-tested Rork on the same genre. Here's my honest take on where it shines, where it struggles, and what it means for solo developers.
Building a Complete Stripe SaaS Payment System with Rork: Next.js × Cloudflare Workers × Supabase
A complete guide to implementing Stripe subscriptions, one-time purchases, and webhooks in a Rork-generated Next.js app. Build a production-grade SaaS billing stack with Cloudflare Workers and Supabase from scratch.
Google Play Subscription Offers: Reduce Churn and Maximize Revenue for Your Rork App
A practical guide to using Google Play subscription offers — free trials, introductory pricing, upgrade offers, and win-back offers — to maximize revenue from Android apps built with Rork.
Product-Led Growth for Rork Apps — Reverse Trial Strategy to Triple Your Subscription Conversion Rate 2026
A practical guide to applying Product-Led Growth principles to Rork apps. Covers reverse trial design, activation metrics, Aha Moment detection, and paywall timing — actionable strategies solo developers can implement today to improve subscription conversion.
Building a Revenue Foundation in the First 90 Days After Rork Max Launch
What you do in the 90 days after your Rork Max app launches determines whether it becomes a revenue-generating product or an abandoned project. A practical phase-by-phase roadmap for building your first monetization foundation.
Building Japan-Market Apps with Rork Max: LINE Login, PayPay, and Japanese UX Optimization
A complete guide to succeeding in Japan's app market with Rork Max. Covers LINE login, PayPay payment integration, Japanese UX design principles, and App Store ASO strategies that actually move the needle for indie developers.
Monetizing Healing Apps Built with Rork — A Creator's Strategy Guide
How artists and individual creators can build and monetize healing apps — wallpapers, meditation, breathing, sleep — using Rork. Covers AdMob, subscriptions, hybrid models, and long-term content strategy.