Building iOS/Android Apps with Rork AI: A Practical Guide from Idea to Release
A hands-on guide to building iOS and Android apps with Rork AI. Covers everything from project setup and screen design to logic implementation, testing, and releasing on the App Store and Google Play.
Rork Max App Store Approval Guide: Pass Review on Your First Submission
Real-world App Store submission data and approval strategies from apps built with Rork Max. Covers the top 10 rejection reasons with fix prompts, how to write reviewer notes, and a 50-point checklist to get approved within one week.
Adding Native Share Functionality to Your Rork App — A Complete Share Sheet Guide
Learn how to implement native Share Sheet functionality in your Rork app. From sharing text and URLs to images and deep links, this beginner-friendly guide walks you through real code examples for iOS and Android.
Rork Max Native Swift Development — Build Production iOS Apps Without Xcode
Master native Swift compilation with Rork Max's Cloud Mac fleet, from project setup to App Store submission. Includes performance benchmarks vs React Native.
Build a Complete Fitness Tracker with Rork Max — HealthKit, Apple Watch, and Widget Integration
A comprehensive tutorial on building a fitness tracker app with Rork Max that integrates HealthKit, Apple Watch, and Home Screen widgets. From architecture design to App Store submission.
Building a Full-Featured EdTech Learning App with Rork Max: Courses, Progress Tracking & Stripe Monetization
An advanced guide to building a production-ready EdTech app with Rork Max. Covers Supabase for course & progress management, Stripe for paywalls, offline downloads, and App Store publishing.
Build a Habit Tracker App with Rork Max — Push Notifications & Home Screen Widgets
A complete Rork Max tutorial for building a habit tracker app with push notification reminders and home screen widgets — no coding required. Perfect for beginners.
Building 3D Games with Rork Max — Where Metal Ends and the AI Conversation Begins
Learn how to build native 3D iOS games using Rork Max and Apple's Metal framework—no Swift expertise required. Covers game loops, physics, scene setup, and Metal shaders with AI assistance.