Why Shipping Several Similar Apps Triggers App Store Guideline 4.3 — Differentiation for Indie Developers
Ship a few similar Rork apps and you may run into App Store review Guideline 4.3 (Spam). Here is why it happens more with AI-generated apps, how to differentiate before you submit, and how to respond if you have already been rejected — from an indie developer's point of view.
The Day I Walked Away From $730/Month — Pulling AppLovin From 5 Apps After 11 Years of Crash Data
On 2026-05-26 I paused AppLovin and AppLovinMax Bidding + Waterfall across my entire iOS/Android catalogue (50M+ cumulative downloads) for INT, RWD, and RWI. This is the full record of the three lines of evidence I used to justify walking away from $730/month and the four-week evaluation framework I set up afterwards.
From a Rork-Built App to Monthly Break-Even at 100 Yen Subscription: Indie Numbers from May 2026
A small Rork-built utility app reached month-over-month break-even on a 100 yen subscription combined with AdMob. May 2026 numbers, decisions, and what I deliberately left out.
The First 90 Days After Launching a Rork App — 8 Decisions That Shape the Year
After 12 years of solo app development, I have come to believe the first 90 days post-launch matter more than anything else. This article walks through 8 decision branches that shape your trajectory — from crash triage to ad revenue tuning to when to start the next app.
Choosing a Revenue Model for Your Rork App — Ads, Subscriptions, or One-Time Purchase, Backed by Real Operating Numbers
Drawing on the period when my wallpaper apps hit peak ad revenue, I rebuilt the comparison of ads, subscriptions, and one-time purchases under identical conditions — with genre-by-genre guidance and implementation notes for Rork.
App Store Rejection Survival Playbook for Rork-Generated Apps
Rork-generated apps tend to bump into specific App Store review patterns. Here is a guideline-by-guideline playbook of the rejections I actually hit, what fixed each one, and a pre-resubmission checklist.
Rork Max Pro vs Plus: Which to Pick, From Three Months of Real Usage Logs
Rork Max Pro and Plus differ in monthly credit quota, build-queue priority, native-API pre-approval, and the MAU cap — not just price. From three months of running four apps in parallel, here is which to pick and exactly when to switch.
What Claude Mythos's 93.9% SWE-Bench Score Actually Means for Indie App Developers
Claude Mythos scored 93.9% on SWE-Bench Verified — and it's not publicly available yet. But what that benchmark reveals about the direction of AI coding tools has direct implications for how indie developers should be working right now.
Rork's $15M Seed Round and Paperline Acquisition — What Actually Changes for Indie Developers
Rork raised $15M in April 2026 and acquired Paperline. Here's what the Left Lane Capital-led round and a native Swift team acquisition mean for indie developers building mobile apps.
Rork Raises $2.8M from a16z: What It Means for Indie App Developers
AI app builder Rork announced $2.8M in pre-seed funding from a16z, alongside stunning growth metrics: $1.5M ARR in 3 days, 743k monthly visitors, and 85% growth rate. Here's what this means for indie developers and app builders.
Building Apps Without Coding Experience — The New Era of Vibe Coding and No-Code
The fusion of vibe coding and no-code platforms means anyone can build and publish apps without coding experience. Explore the new development landscape with Rork.