Three Months of Letting Claude in Chrome Help with App Store Review Replies
For most of my twelve years as an indie developer, App Store and Google Play review replies kept slipping to the bottom of the list. I spent three months letting Claude in Chrome help with the drafting, and the way I face one-star reviews changed in ways I didn't expect.
Automating Production Incident Response as a Solo Developer — Crashlytics, Sentry, Slack Routing, and Staged Rollback
Twelve years of running my own iPhone and Android apps, accumulating 50 million downloads, taught me a specific shape for production incident response. This article shares the Crashlytics + Sentry double layer, Slack routing into interrupt and log channels, and a Remote Config plus EAS Update staged rollback I keep returning to.
A month of running Rork and Claude on Xcode side by side — where each one ended up fitting
Notes from an indie developer who has shipped wallpaper apps on iOS and Android since 2014. After a month of keeping both Rork and Claude on Xcode open on the same desk, the work that fit each one turned out to be more obvious than I expected.
Auto-Throttling AdMob When Crash Rates Spike: A Revenue-Protecting Brake Architecture with Rork, Firebase Remote Config, and Crashlytics
When crash rates spike, do you keep showing ads and watch your store rating crater, or pull back and accept the lost revenue? After 12 years of indie operations, my answer is neither: a four-state auto-throttle architecture that ties Firebase Remote Config and Crashlytics signals into AdMob serving decisions.
Rork × Firebase Remote Config: Tuning AdMob Safely in Production — Run App Open Frequency Caps Without a Release
From the experience of pushing wallpaper-app App Open ads too hard and watching DAU drop, here is a design for treating AdMob format mix, frequency caps, and exclusions as a Firebase Remote Config contract. Expo/Rork wiring, fail-safe defaults, A/B testing, and metric joins included.
Three Weeks of Adjusting a Rork-Generated App for iPad: Design Notes
After building a small iPhone app with Rork, I opened it on my iPad Air and found more rough edges than I expected. Here are the concrete adjustments I made over three weeks.
Testing AdMob in Rork After 12 Years of Ad Revenue Experience — 3 Concerns and 1 Real Win
An indie developer with 12+ years of AdMob experience and 50M+ cumulative app downloads shares an honest review of integrating AdMob in a Rork-generated app — what felt off, what surprised me, and who this actually works for.
Monetizing Healing Apps Built with Rork — A Creator's Strategy Guide
How artists and individual creators can build and monetize healing apps — wallpapers, meditation, breathing, sleep — using Rork. Covers AdMob, subscriptions, hybrid models, and long-term content strategy.
Shipping a Native SwiftUI App with Rork Max: An Indie Developer's Honest Field Guide
A practitioner-focused guide to building and shipping a native SwiftUI iOS app with Rork Max — the differences from classic Rork (React Native), the two-click App Store submission flow, how to wire in Vision Framework and Core ML, and the honest list of projects where you should still open Xcode.
Your First Monetized App With Rork — From Idea to Store to First Revenue
An end-to-end playbook for an indie developer shipping their first revenue-earning app on Rork — covering idea validation, building, store submission, and the first $100.
From Rork Prompt to App Store Revenue: A Case Study
A detailed personal case study of taking a Rork app from concept to App Store revenue. Every phase documented: planning, development, App Store review, launch, monetization, and iteration — with real numbers.
Rork vs Bubble vs Glide: An Honest Comparison From an Indie Developer Who Used All Three
A straight-talking comparison of Rork, Bubble, and Glide from an indie developer who has used all three. Which tool to pick in 2026 for mobile apps, web apps, and everything in between.