◉RORK LABJP
●GPT-6.1 SOL — Added to Rork's model menu (09-29) with Low, Medium and High effort; included on Pro and Max●SONNET 5.5 — Claude Sonnet 5.5 is selectable: strong at UI design and faster than Sonnet 5 (09-28)●SDK 58 — Beta since 09/15 with no stable date yet; running projects in Expo Go has required login since 09/03●WIDGET — A write-up traces an iOS widget that renders black only in production builds●OBSERVE — EAS Observe now records native crashes too (SDK 57.0.21 or later, 10/07)●NEW — My App Open Ad Only Showed When the App…●GPT-6.1 SOL — Added to Rork's model menu (09-29) with Low, Medium and High effort; included on Pro and Max●SONNET 5.5 — Claude Sonnet 5.5 is selectable: strong at UI design and faster than Sonnet 5 (09-28)●SDK 58 — Beta since 09/15 with no stable date yet; running projects in Expo Go has required login since 09/03●WIDGET — A write-up traces an iOS widget that renders black only in production builds●OBSERVE — EAS Observe now records native crashes too (SDK 57.0.21 or later, 10/07)●NEW — My App Open Ad Only Showed When the App…
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Rork26monetization19Rork Max12AdMob12RevenueCat12Monetization9App Store8ASO5rork-max5revenue5Stripe5StoreKit 25
⟐ Business/2026-03-19Advanced

Designing Subscription Revenue in Rork Max — What to Let StoreKit 2 Handle, and What to Own Yourself

A practical, experience-driven look at building a monthly subscription app on the Swift code Rork Max generates: freemium boundaries, paywall timing, how to read churn, the unit-economics floor, and App Store review — from an indie developer's perspective.

⬡ Rork Dev/2026-03-19Advanced

Unity Game Monetization Practical Guide — AdMob Optimization, IAP, and Subscription Design (Advanced)

An advanced implementation memo for Unity mobile game monetization, covering AdMob mediation, StoreKit 2 / Google Play Billing v7 IAPs, and subscription design with production-ready C# code.

⬡ Rork Dev/2026-03-14Advanced

Taking Rork Max × Stripe Subscriptions to Production — Webhook Idempotency, State Transitions, and Reconciliation

Beyond the basic setup: the Stripe subscription failures that only surface in production—duplicate webhooks, out-of-order events, subscription state machines, and keeping your database in sync with Stripe—each with working implementation code.