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TOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the roundTOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the round
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Business/2026-03-19Advanced

Designing Subscription Revenue in Rork Max — What to Let StoreKit 2 Handle, and What to Own Yourself

A practical, experience-driven look at building a monthly subscription app on the Swift code Rork Max generates: freemium boundaries, paywall timing, how to read churn, the unit-economics floor, and App Store review — from an indie developer's perspective.

Rork Dev/2026-03-19Advanced

Unity Game Monetization Practical Guide — AdMob Optimization, IAP, and Subscription Design (Advanced)

An advanced implementation memo for Unity mobile game monetization, covering AdMob mediation, StoreKit 2 / Google Play Billing v7 IAPs, and subscription design with production-ready C# code.

Rork Dev/2026-03-14Advanced

Taking Rork Max × Stripe Subscriptions to Production — Webhook Idempotency, State Transitions, and Reconciliation

Beyond the basic setup: the Stripe subscription failures that only surface in production—duplicate webhooks, out-of-order events, subscription state machines, and keeping your database in sync with Stripe—each with working implementation code.