Using the useFigma Hook in Rork Max to Bridge Design and Code
A practical guide to Rork Max's useFigma hook — covering Figma integration setup, design token extraction, frame-to-component conversion, and caching strategies for production builds.
Rork Max SwiftUI × AI Feature Combos — Seven Patterns That Pay Off in Solo Development
Solo development productivity changes shape when you use Rork Max's SwiftUI generation and AI features in combination, not in isolation. Seven implementation combos I've validated in real shipped apps.
An End-to-End Rork Max Workflow for SwiftUI Native Apps — From Spec to App Store Submission
How I run Rork Max in production for SwiftUI native iOS apps: from spec preparation, through TestFlight, to App Store submission. The full pipeline I've settled on as a solo developer.
Rork Max SwiftUI: What Its Native App Generation Actually Produces
What does Rork Max's SwiftUI native app generation actually produce? A hands-on look at the generated code quality across five test apps — prompt design, the Xcode build errors you hit first, and where you still have to write Swift before App Review will pass it.
10 Refactoring Patterns to Take Rork Max's Generated SwiftUI Code from Demo to Production
Rork Max generates SwiftUI in seconds, but the output won't always pass App Store review as-is. Here are ten refactoring patterns I run on every generation, with before/after code, to ship without rejections.
Shipping Android Apps with Rork Max: A Cross-Platform Reality Check
Rork Max generates SwiftUI, which means it ships iOS only. If you want Android coverage too, here is how I have been combining Rork (vanilla) and Rork Max in real indie projects, plus the trade-offs nobody warns you about.
Implementing Share Extensions with Rork Max — Adding Your App to iOS's Share Sheet
A production-ready guide to building iOS share extensions on top of a Rork Max project. Covers App Groups, URL schemes, minimal extension UI, and the gotchas that ship-blocking apps every quarter.
Building a Multi-App Portfolio Business with Rork — A 90-Day Blueprint from 12 Years of Indie Development
Trying to make app one a hit is the most common indie failure. This blueprint walks through how to build a portfolio of apps with Rork Max — drawing on twelve years of personal indie development including AdMob-funded six-figure months — laid out as a 90-day roadmap.
From Prompt to App Store: A Complete SwiftUI Implementation Guide with Rork Max
Rork Max stepped up its SwiftUI native app generation noticeably. Drawing from an app I shipped through App Store review, here's the full implementation playbook — design decisions, prompts, and the fix patterns that mattered.
The Shortest Checklist to Earn Your First Dollar with a Rork Max App — From Idea to App Store Revenue
Many indie developers using Rork Max get stuck at App Store submission and never reach a single dollar of revenue. Here's a no-fluff checklist to ship a paying app fast — leveraging Rork Max's native SwiftUI generation and the App Store's actual rules.
Making a SwiftUI App on Rork Max Profitable: Three Decisions — Plan, Monetization, Timing
When you build a SwiftUI native app on Rork Max, profitability rarely hinges on the price tag — it hinges on which plan, which monetization model, and when you ship. Three decisions from indie experience that make the subscription pay back from month one.
How Rork Max's SwiftUI Generation Talks to Its AI Layer — 7 Prompt Patterns That Shift Output Quality
Rork Max's SwiftUI generation and its AI capabilities are not two separate features — they share the same underlying model. Here are 7 prompt patterns I rely on to nudge the same model toward production-ready output, with before-and-after SwiftUI examples.