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DEADLINE — Four days remain until Google Play requires Android 16 (API level 36). From August 31 it applies to new apps and to updates of existing ones alikeRULES — The submission rule and the visibility rule are separate. An app you have stopped updating still disappears for new users on newer devices if it targets below API 35EXTENSION — An extension keeps you shipping to all users until November 1, but the form lives in Play Console and has to be filed before the deadline passesEXPO — Expo SDK 57 moves React Native from 0.85 to 0.86 while React stays at 19.2, and 0.86 is intended to land without breaking changesHERMES — 57.0.9 updates React Native to 0.86.2 and clears the Hermes V1 memory regression from SDK 56, which shows up in apps importing reanimated or workletsPREBUILD — expo prebuild now clears and regenerates the native android and ios directories by default, so hand-edited native changes vanish unless you audit for them firstDEADLINE — Four days remain until Google Play requires Android 16 (API level 36). From August 31 it applies to new apps and to updates of existing ones alikeRULES — The submission rule and the visibility rule are separate. An app you have stopped updating still disappears for new users on newer devices if it targets below API 35EXTENSION — An extension keeps you shipping to all users until November 1, but the form lives in Play Console and has to be filed before the deadline passesEXPO — Expo SDK 57 moves React Native from 0.85 to 0.86 while React stays at 19.2, and 0.86 is intended to land without breaking changesHERMES — 57.0.9 updates React Native to 0.86.2 and clears the Hermes V1 memory regression from SDK 56, which shows up in apps importing reanimated or workletsPREBUILD — expo prebuild now clears and regenerates the native android and ios directories by default, so hand-edited native changes vanish unless you audit for them first
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Monetization

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Rork Dev/2026-04-04Advanced

Rork Max Zero to Revenue Master Guide 2026 — From Idea to $1,000/Month on the App Store

A comprehensive system for building revenue-generating apps with Rork Max. Covers native feature integration, StoreKit 2 subscription implementation, ASO, App Store review strategy, and churn reduction — everything needed to reach consistent monthly income.

Business/2026-04-02Beginner

A Complete Beginner's Guide to Apple Search Ads for Your Rork App

Learn how to drive downloads for your Rork-built iOS app using Apple Search Ads. This guide covers campaign setup, keyword strategy, and budget management for indie developers.

Business/2026-03-31Advanced

Maximizing App Revenue with Rork: Ads, Paywalls, and Subscription Strategy

A comprehensive guide to designing revenue models for Rork-built apps — from AdMob optimization and in-app purchases to subscription pricing and churn reduction.

Business/2026-03-27Intermediate

Rork × Stripe Subscription Implementation— The Complete Monetization Guide

Integrate Stripe subscriptions into Rork-built apps. Covers plan design, payment flows, webhook handling, receipt validation, and churn reduction tactics.

Business/2026-03-25Intermediate

Vibe Coding with Rork — A Practical Roadmap from Idea to App Store

A step-by-step roadmap for taking your app idea to the App Store using Rork and vibe coding. Covers screen design, data architecture, monetization, and store submission in 7 phases.

Rork Basics/2026-03-23Beginner

Take App Development Further — Your Next Steps with Rork

The final article in our super-beginner series. Explore App Store publishing, monetization, Rork Max, and where your app development journey goes next.

Business/2026-03-22Advanced

Rork Max Monetization Playbook — From Subscription Design to App Store Optimization

A comprehensive guide to monetizing apps built with Rork Max. Covers StoreKit 2 subscription implementation, pricing strategies, App Store optimization, and ad integration.

Business/2026-03-21Advanced

Rork Monetization Master Plan 2026 — Building an App Business with an AI App Builder

A comprehensive premium guide to monetizing with Rork and Rork Max: App Store and Google Play revenue, freelance app development, template sales, app portfolio management, and developer education using multi-AI workflows.

Rork Dev/2026-03-20Advanced

Rork Practical Techniques [Part 2] — Monetization, Production Quality, CI/CD & Performance

Notes from running Rork-built apps in production: StoreKit 2 / RevenueCat, EAS CI/CD, Detox, SQLite + CRDT, and Gemini streaming — annotated with the judgment calls I have made since 2013 as an indie developer.

Business/2026-03-19Advanced

Designing Subscription Revenue in Rork Max — What to Let StoreKit 2 Handle, and What to Own Yourself

A practical, experience-driven look at building a monthly subscription app on the Swift code Rork Max generates: freemium boundaries, paywall timing, how to read churn, the unit-economics floor, and App Store review — from an indie developer's perspective.

Rork Dev/2026-03-19Advanced

Unity Game Monetization Practical Guide — AdMob Optimization, IAP, and Subscription Design (Advanced)

An advanced implementation memo for Unity mobile game monetization, covering AdMob mediation, StoreKit 2 / Google Play Billing v7 IAPs, and subscription design with production-ready C# code.

Business/2026-03-16Intermediate

Build Subscription Apps with Rork— to Stripe Integration & Store Monetization

Build subscription apps with Rork and monetize on App Store and Google Play. Covers Stripe integration, subscription design, and revenue maximization tips.