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DEADLINE — Four days remain until Google Play requires Android 16 (API level 36). From August 31 it applies to new apps and to updates of existing ones alikeRULES — The submission rule and the visibility rule are separate. An app you have stopped updating still disappears for new users on newer devices if it targets below API 35EXTENSION — An extension keeps you shipping to all users until November 1, but the form lives in Play Console and has to be filed before the deadline passesEXPO — Expo SDK 57 moves React Native from 0.85 to 0.86 while React stays at 19.2, and 0.86 is intended to land without breaking changesHERMES — 57.0.9 updates React Native to 0.86.2 and clears the Hermes V1 memory regression from SDK 56, which shows up in apps importing reanimated or workletsPREBUILD — expo prebuild now clears and regenerates the native android and ios directories by default, so hand-edited native changes vanish unless you audit for them firstDEADLINE — Four days remain until Google Play requires Android 16 (API level 36). From August 31 it applies to new apps and to updates of existing ones alikeRULES — The submission rule and the visibility rule are separate. An app you have stopped updating still disappears for new users on newer devices if it targets below API 35EXTENSION — An extension keeps you shipping to all users until November 1, but the form lives in Play Console and has to be filed before the deadline passesEXPO — Expo SDK 57 moves React Native from 0.85 to 0.86 while React stays at 19.2, and 0.86 is intended to land without breaking changesHERMES — 57.0.9 updates React Native to 0.86.2 and clears the Hermes V1 memory regression from SDK 56, which shows up in apps importing reanimated or workletsPREBUILD — expo prebuild now clears and regenerates the native android and ios directories by default, so hand-edited native changes vanish unless you audit for them first
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Monetization

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Business/2026-05-06Intermediate

Google Play Subscription Offers: Reduce Churn and Maximize Revenue for Your Rork App

A practical guide to using Google Play subscription offers — free trials, introductory pricing, upgrade offers, and win-back offers — to maximize revenue from Android apps built with Rork.

Business/2026-05-05Advanced

Product-Led Growth for Rork Apps — Reverse Trial Strategy to Triple Your Subscription Conversion Rate 2026

A practical guide to applying Product-Led Growth principles to Rork apps. Covers reverse trial design, activation metrics, Aha Moment detection, and paywall timing — actionable strategies solo developers can implement today to improve subscription conversion.

Business/2026-05-05Advanced

Running iOS and Android Simultaneously with Rork Max — A Dual-Store Revenue Strategy

A complete guide to expanding Rork Max apps to both iOS and Android, with platform-specific monetization strategies, RevenueCat + AdMob integration, and a unified revenue management system. Includes real calculations and implementation patterns for independent developers.

Rork Basics/2026-05-05Beginner

Building a Revenue Foundation in the First 90 Days After Rork Max Launch

What you do in the 90 days after your Rork Max app launches determines whether it becomes a revenue-generating product or an abandoned project. A practical phase-by-phase roadmap for building your first monetization foundation.

Business/2026-05-05Advanced

Rork Max × RevenueCat Paywalls SDK: Remote Paywalls, A/B Testing, and Conversion Gains

A complete guide to integrating RevenueCat Paywalls SDK with Rork Max apps — enabling remote paywall updates and A/B testing without App Store reviews, with production-ready code examples and conversion optimization strategies.

Business/2026-05-04Advanced

Building Japan-Market Apps with Rork Max: LINE Login, PayPay, and Japanese UX Optimization

A complete guide to succeeding in Japan's app market with Rork Max. Covers LINE login, PayPay payment integration, Japanese UX design principles, and App Store ASO strategies that actually move the needle for indie developers.

Business/2026-05-04Intermediate

Monetizing Healing Apps Built with Rork — A Creator's Strategy Guide

How artists and individual creators can build and monetize healing apps — wallpapers, meditation, breathing, sleep — using Rork. Covers AdMob, subscriptions, hybrid models, and long-term content strategy.

Business/2026-05-03Advanced

Revenue Flow Design for Rork Max-Released Apps — Offer Codes, Win-Back, and Push Notification Integration

A production-ready implementation walkthrough for maximizing recurring revenue on Rork Max apps. Covers offer code distribution, win-back offers, and push notification integration on both StoreKit 2 and Google Play Billing.

Business/2026-05-03Intermediate

Comparing Revenue Streams for Mobile Apps Built with Rork — A 2026 Honest Guide

An honest 2026 comparison of monetization channels for indie mobile apps built with Rork — ads, in-app purchases, subscriptions, paid downloads, sponsorship — written from the experience of running real apps to over ¥1.5M/month on AdMob.

Business/2026-05-03Intermediate

7 Design Principles for Apps That Keep Growing After Launch with Rork Max

When building with Rork Max, 80% of post-launch growth is determined by decisions made during development. Here are 7 design principles to build into your app from the start.

Business/2026-05-02Advanced

The First 90 Days After Launching a Rork App — 8 Decisions That Shape the Year

After 12 years of solo app development, I have come to believe the first 90 days post-launch matter more than anything else. This article walks through 8 decision branches that shape your trajectory — from crash triage to ad revenue tuning to when to start the next app.

Business/2026-05-02Advanced

A Solo Developer's Strategy for Pushing a Mobile App Past ¥100k/Month — Real Revenue Tuning Tested on Rork-Built Apps

The hands-on strategy for breaking the ¥100k/month wall in solo mobile development. Ad eCPM optimization, IAP tuning, subscription retention, and ASO — every lever I've actually tested on Rork-built apps over 12 years of solo monetization, with code and numbers.