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TOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the roundTOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the round
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Haptics

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Rork AI/2026-05-03Intermediate

Rork Max AI × SwiftUI: 4 Patterns to Polish Generated Code into Pro-Quality UX

Rork Max generates solid SwiftUI code fast — but there's a gap between 'it works' and 'it feels premium.' Here are 4 implementation patterns to bridge that gap: skeleton UI, meaningful transitions, human-readable error states, and haptics.

Rork Dev/2026-04-22Intermediate

The Three Implementation Details That Decide First-Touch Feel in Rork Apps — Animation, Haptics, and Transition Speed

Two apps can offer the same features yet feel completely different. The reason usually comes down to animation, haptics, and transition speed. Here is exactly how to implement each of the three in a Rork-built app, with code you can drop in today.