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TOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the roundTOOLING — Rork's developer repos keep moving: rork-xcode was updated on July 16, rork-device on July 15, and rork-plist on July 13OPUS46 — Claude Opus 4.6 is live in Rork, and Rork Max is built to assemble apps on top of Claude CodeSIM — A cloud iOS simulator runs in the browser, with one click to install on a device and two clicks to publish to the App StoreMAX — Rork Max emits pure Swift rather than React Native, reaching iPhone, iPad, Apple Watch, Apple TV, Vision Pro, and even iMessageNATIVE — That opens up HealthKit, ARKit and LiDAR, NFC, Dynamic Island, Live Activities, 3D through Metal, and on-device inference with Core MLSEED — Rork raised a $15M seed led by Left Lane Capital, with Peak XV and a16z Speedrun joining the round
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Rork Dev/2026-04-05Advanced

Rork Max × WidgetKit & Live Activities in Practice — From Home Screen to Dynamic Island

A complete guide to implementing iOS Widgets, Lock Screen widgets, and Dynamic Island Live Activities with Rork Max. Covers WidgetKit fundamentals, Timeline update strategies, App Intents integration, and monetization.

Rork Dev/2026-03-27Advanced

Rork Max Native Swift Development — Build Production iOS Apps Without Xcode

Master native Swift compilation with Rork Max's Cloud Mac fleet, from project setup to App Store submission. Includes performance benchmarks vs React Native.

Rork Dev/2026-03-27Advanced

Rork Max × Expo Modules API: Building and Distributing Custom Native Modules

Learn how to design, implement, test, and publish custom native modules using the Expo Modules API. Extend Rork Max with platform-specific features using Swift and Kotlin.

Rork Dev/2026-03-25Advanced

Building Apple Intelligence Apps with Rork Max — Writing Tools, Image Playground & Genmoji API Integration Guide

Learn how to integrate Apple Intelligence APIs — Writing Tools, Image Playground, and Genmoji — into native Swift apps using Rork Max, with working code examples and App Store submission best practices.

Rork Dev/2026-03-21Intermediate

Rork × Figma — Generating Apps from Design Comps

Learn how to leverage Figma design comps to efficiently generate apps with Rork. Covers AI-friendly design preparation, prompt integration, and Swift native conversion with Rork Max.

Rork Dev/2026-03-19Intermediate

Rork Max × Claude Code × Opus 4.6 — Technical Deep Dive into the Stack That Hit $1.5M ARR in 3 Days

A technical analysis of how Claude Code and Opus 4.6 power Rork Max's native Swift app generation. We explore the architecture behind prompt-to-app generation, performance optimization, and real-world development workflows.

Rork Dev/2026-03-15Intermediate

Building 3D Games with Rork Max — Where Metal Ends and the AI Conversation Begins

Learn how to build native 3D iOS games using Rork Max and Apple's Metal framework—no Swift expertise required. Covers game loops, physics, scene setup, and Metal shaders with AI assistance.

Rork AI/2026-03-10Advanced

How Claude Opus 4.6 Powers Rork Max's Development Engine

Discover how Claude Opus 4.6 and Anthropic's AI engine power Rork Max to generate native Swift apps in minutes.