The Apple-side setup Rork cannot do for you before your first release
Rork Max automates the build, the certificates, and the submission. Your Apple account, contracts, and tax details are still yours to fill in. Here is the order that avoids dead time.
Designing a Rork App That Doesn't Get Deleted — A Solo Developer's Playbook for the First Week
Most Rork apps die in the first three days. Starting with where deletion data actually comes from (not Firebase, on iOS), here is a first-week design for D0, D1, D3 and D7 — with the code that makes each stage measurable.
What Building Many Apps With Rork Taught Me About Where It Wins and Where It Doesn't (2026)
Rork is plainer than its marketing videos and sturdier than I expected. After building plenty of apps with it as a solo developer, here is where I hand work over, where I still write the code myself, and what bothered me.
Where Rork Max Still Falls Short — A Realistic Line Around Native Generation
An honest line between what Rork Max's native Swift generation does well and what still needs human hands, drawn from real solo-dev experience. Not hype, not dismissal — just where it genuinely fits today.
Rork Max Pricing in 2026 — A Decision Guide by Project Type
A practical guide to choosing among Rork / Rork Max plans, framed as a break-even decision. Walks through three real user profiles — weekend developer, earning solo dev, and agency/startup — with the criteria that actually matter.
What '16 Person-Days in 2 Hours' Actually Teaches About AI App Development
A widely-shared case study compressed 16 person-days of development into 2 hours. The key wasn't the AI — it was a design doc thorough enough that the AI never had to stop and think. Here's what that means for app development.
Rork Max SwiftUI × AI Feature Combos — Seven Patterns That Pay Off in Solo Development
Solo development productivity changes shape when you use Rork Max's SwiftUI generation and AI features in combination, not in isolation. Seven implementation combos I've validated in real shipped apps.
Six Things That Will Almost Certainly Trip You Up When Shipping a Rork App to Production
The app runs fine in Rork's preview. Then you try to ship it, and the problems start. These are the six production release pitfalls I keep hitting as a solo developer, and what I now do to catch each one before the store gets involved.