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PLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updatesPLAY — Google Play's target API level 36 requirement took effect yesterday, August 31. From today, new apps and updates must target Android 16VISIBILITY — Apps still on API 35 stay listed but disappear for users on newer Android versions. No error is raised; new installs simply fade, which makes the change easy to missEXTENSION — If you missed the deadline, an extension through November 1, 2026 can be requested in Play Console — best filed alongside a concrete migration planAPPLE — On the Apple side, the event lands September 9 and iOS 27 is reported to ship September 14. Testing generated apps on iOS 27 hardware before release week is time well spentEXPO — Expo released expo-paste-input on August 28, a native module that brings image, GIF, and sticker paste to React Native TextInputEAS — EAS Observe reached general availability on August 20, putting crash and performance monitoring on the same EAS platform as builds and updates
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payments

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Rork Max4Stripe3Supabase2Tap to Pay1Monetization1iOS1webhook1Cloudflare Workers1idempotency1Stripe Connect1marketplace1subscriptions1
Business/2026-07-01Advanced

Before You Reach for Tap to Pay on iPhone in a Rork Max App — Eligibility, Choosing a Payment Provider, and a Realistic Design

Implementation notes for judging, from a business angle, whether you can put Tap to Pay — accepting in-person payments on an iPhone alone — into a Rork Max app. Covers the organization-account and entitlement requirements, why you need a payment provider (PSP), the split between ProximityReader and the PSP, and a realistic path for an indie developer, told candidly.

Rork Dev/2026-06-16Advanced

Why Your Rork App's Stripe Webhooks Drop Events Only in Production — Field Notes on Idempotency, Retries, and Out-of-Order Delivery

A field-tested four-layer design for stabilizing Stripe webhooks that pass locally but silently misfire in production: signature verification on Workers, event-ID idempotency, fast-2xx-then-process, and a reconciliation job that survives out-of-order delivery. Built around Cloudflare Workers and KV.

Rork Dev/2026-04-12Advanced

Building Marketplace Payments with Rork and Stripe Connect

A comprehensive guide to integrating Stripe Connect into a Rork-built marketplace app. Covers seller account onboarding, destination charges, platform fee distribution, Webhook handling, and launch compliance.

Rork Dev/2026-04-07Advanced

Rork Max × Stripe: Apple Pay & Google Pay — Boost Purchase Conversion with One-Tap Checkout

A comprehensive guide to implementing Apple Pay and Google Pay in Rork Max using Stripe Payment Sheet. Covers every step from Merchant ID setup and backend development to production release and conversion optimization.

Rork Dev/2026-04-06Intermediate

Building Fintech, Wallet, and Expense Apps with Rork Max

Learn how to build fintech applications including digital wallets, money transfers, and expense tracking using Rork Max. This guide covers Supabase real-time balance management and important compliance considerations for financial apps.

Rork Dev/2026-03-14Advanced

Taking Rork Max × Stripe Subscriptions to Production — Webhook Idempotency, State Transitions, and Reconciliation

Beyond the basic setup: the Stripe subscription failures that only surface in production—duplicate webhooks, out-of-order events, subscription state machines, and keeping your database in sync with Stripe—each with working implementation code.