Rork Max (Swift) or the Standard Version (React Native): How to Decide as a Solo Developer
Stuck between Rork Max's native Swift and the standard React Native version? Here is a practical decision framework built from a solo developer's perspective, weighing cost, feature boundaries, and how easy each path is to migrate later.
How to Write Prompts for Rork — Tips for Creating Apps Exactly As You Envision
Practical techniques for writing Rork prompts: specifying UI design, describing features, and requesting revisions so the app you get matches the app you imagined.
Designing Multimodal Rork Apps in the Era of Gemma 4 and Nemotron 3 Nano Omni
With open multimodal models like Gemma 4 and Nemotron 3 Nano Omni now realistic at the edge, Rork apps are being asked to integrate image, audio, and text experiences. Here are seven design patterns, an API selection framework, cost optimization, and the UX traps to avoid.
7 Design Principles for Apps That Keep Growing After Launch with Rork Max
When building with Rork Max, 80% of post-launch growth is determined by decisions made during development. Here are 7 design principles to build into your app from the start.
Customizing Splash Screens in Rork Apps — A Guide to expo-splash-screen
Learn how to customize the splash screen (launch screen) in your Rork Expo app. This guide covers app.json configuration, using expo-splash-screen to hold the screen until async tasks finish, and adding fade-out animations.