RORK LABJP
MAX — Rork Max generates native Swift apps for iPhone, iPad, Watch, TV, Vision Pro, and iMessageNATIVE — It reaches AR/LiDAR, Metal 3D, Dynamic Island, Live Activities, HealthKit, and Core MLPUBLISH — Two-click App Store submission sharply cuts the overhead of shipping an appPRICING — Rork Max is 00/month, while the original Rork starts free with paid plans from 5/monthFUNDING — Rork raised .8M from a16z, with over 743k monthly visits and 85% growthTOOL — The original Rork builds native iOS and Android apps from plain English using React Native (Expo)MAX — Rork Max generates native Swift apps for iPhone, iPad, Watch, TV, Vision Pro, and iMessageNATIVE — It reaches AR/LiDAR, Metal 3D, Dynamic Island, Live Activities, HealthKit, and Core MLPUBLISH — Two-click App Store submission sharply cuts the overhead of shipping an appPRICING — Rork Max is 00/month, while the original Rork starts free with paid plans from 5/monthFUNDING — Rork raised .8M from a16z, with over 743k monthly visits and 85% growthTOOL — The original Rork builds native iOS and Android apps from plain English using React Native (Expo)
TAG

ShazamKit

1 articles
Back to all tags
Related:
Rork Max1Music Recognition1iOS1SwiftUI1
App Dev/2026-07-01Advanced

Building a Song-Recognition App with ShazamKit in Rork Max's Native Swift

Implementation notes on building a song-recognition app with SHManagedSession in Rork Max's native Swift. Covers the difference from hand-rolling AVAudioEngine, designing the idle / prerecording / matching states, using prerecording to improve initial accuracy, and the boundary design for bridging from Expo — with the pitfalls I actually hit.