RORK LABJP
MAX — Rork Max generates native Swift apps for iPhone, iPad, Watch, TV, Vision Pro, and iMessageNATIVE — It reaches AR/LiDAR, Metal 3D, Dynamic Island, Live Activities, HealthKit, and Core MLPUBLISH — Two-click App Store submission sharply cuts the overhead of shipping an appPRICING — Rork Max is 00/month, while the original Rork starts free with paid plans from 5/monthFUNDING — Rork raised .8M from a16z, with over 743k monthly visits and 85% growthTOOL — The original Rork builds native iOS and Android apps from plain English using React Native (Expo)MAX — Rork Max generates native Swift apps for iPhone, iPad, Watch, TV, Vision Pro, and iMessageNATIVE — It reaches AR/LiDAR, Metal 3D, Dynamic Island, Live Activities, HealthKit, and Core MLPUBLISH — Two-click App Store submission sharply cuts the overhead of shipping an appPRICING — Rork Max is 00/month, while the original Rork starts free with paid plans from 5/monthFUNDING — Rork raised .8M from a16z, with over 743k monthly visits and 85% growthTOOL — The original Rork builds native iOS and Android apps from plain English using React Native (Expo)
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App Dev/2026-07-01Advanced

Building SharePlay in Rork Max's Native Swift — Keeping Two Screens in the Same State

Implementation notes on building SharePlay with GroupActivities in Rork Max's native Swift — moving two screens through the same state over FaceTime. Covers declaring the GroupActivity, joining a GroupSession, syncing state with GroupSessionMessenger, handling latency and conflicts, catching up late joiners, and the boundary for bridging from React Native, with the pitfalls I actually hit.