All Articles
Integrating Image Playground in Rork Max Native Swift — Availability Design and Fallbacks for In-App Image Generation
How to build Image Playground into a Rork Max Swift app: availability checks with supportsImagePlayground, the imagePlaygroundSheet modifier, programmatic generation with ImageCreator, and fallback design for unsupported devices.
Protecting Ad eCPM in Your Rork Max App: Designing ATT Pre-Permission Priming
For iOS apps built with Rork Max, ad revenue swings heavily on your ATT opt-in rate. Here is how to design a pre-permission priming screen, implement it in SwiftUI, measure the opt-in rate, and order AdMob init correctly.
Building SharePlay in Rork Max's Native Swift — Keeping Two Screens in the Same State
Implementation notes on building SharePlay with GroupActivities in Rork Max's native Swift — moving two screens through the same state over FaceTime. Covers declaring the GroupActivity, joining a GroupSession, syncing state with GroupSessionMessenger, handling latency and conflicts, catching up late joiners, and the boundary for bridging from React Native, with the pitfalls I actually hit.
Before You Reach for Tap to Pay on iPhone in a Rork Max App — Eligibility, Choosing a Payment Provider, and a Realistic Design
Implementation notes for judging, from a business angle, whether you can put Tap to Pay — accepting in-person payments on an iPhone alone — into a Rork Max app. Covers the organization-account and entitlement requirements, why you need a payment provider (PSP), the split between ProximityReader and the PSP, and a realistic path for an indie developer, told candidly.
Building a Song-Recognition App with ShazamKit in Rork Max's Native Swift
Implementation notes on building a song-recognition app with SHManagedSession in Rork Max's native Swift. Covers the difference from hand-rolling AVAudioEngine, designing the idle / prerecording / matching states, using prerecording to improve initial accuracy, and the boundary design for bridging from Expo — with the pitfalls I actually hit.
Why a Rork Companion App Stops Opening After a Few Days — and How to Fix It
An app you pushed to your iPhone with Rork Companion shows 'Untrusted Developer,' or simply refuses to launch a few days later. Here is why free Apple account signing expires after about seven days, and the practical fixes — trust it, re-push, or move to a paid account — from an indie developer's point of view.
Rork Max Cloud Compilation — Shipping Native Apps Without Owning a Mac
How Rork Max's cloud compilation lets you build, device-test, and publish native iOS/iPadOS apps without a local Mac — including how to triage failed builds and when you should still keep a real Mac around.
Long-Form On-Device Transcription with SpeechAnalyzer in Rork Max's Native Swift
Implementation notes on rebuilding long-form, offline transcription with iOS 26's SpeechAnalyzer and SpeechTranscriber after hitting the walls of SFSpeechRecognizer. Covers model asset downloads, feeding audio through an AsyncStream, drawing volatile vs. final results, and the boundary design for Rork Max native code and bridging from Expo — with the pitfalls I actually hit.
Making the Block Screen Feel Like Your Own App — ShieldConfiguration and Button Handling in Rork Max
Replace the plain gray shield that screen-time apps show with something that speaks in your app's voice. This walks through swapping the UI with a ShieldConfiguration extension and controlling the buttons with ShieldAction, wired into a Rork Max native setup.
Building an AlarmKit Timer in Rork Max's Native Swift — Alerts That Cut Through Silent Mode and Focus
Implementation notes on solving the 'local notifications stay silent in Silent Mode and Focus' problem with iOS 26's AlarmKit. Covers authorization, scheduling a countdown, the Live Activity for the Lock Screen and Dynamic Island, and listing active timers in Swift — plus the boundary design for Rork Max native code and bridging from Expo, with the pitfalls I actually hit.
Take One Contact, Not the Whole Book — iOS 18's ContactAccessButton
iOS 18 adds a limited tier to contacts access. With ContactAccessButton you can receive just the one contact a user picks, without ever asking for the whole address book. Assuming the native Swift Rork Max generates, here is the design and implementation.
Building a Native Bluetooth Pairing Sheet with AccessorySetupKit
iOS 18's AccessorySetupKit lets you pair a single, specific device through a system sheet without the broad Bluetooth permission prompt. Assuming the native Swift that Rork Max generates, here is the path from declaration to picker to connection, with working code.