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Rork Max × RevenueCat × AdMob: Complete Implementation Guide for Hybrid Monetization
Build hybrid monetization for Rork Max apps with AdMob and RevenueCat. Complete implementation code, App Store review checklist, real-world metrics from 100k+ download apps.
Reanimated Worklet Errors in Rork Apps — Six Things to Check Before You Panic
React Native Reanimated throws a lot of worklet errors the moment you add it to a Rork project. This walkthrough covers the six most common causes, from a missing Babel plugin to closure capture bugs, in the order you should investigate them.
Rork Max SwiftUI Output Won't Build in Xcode — A Symptom-Based Recovery Guide
When Rork Max's generated SwiftUI project fails to build in Xcode, the right fix depends on the exact error. This guide walks through the common failure modes — dependency resolution, Info.plist, entitlements, bundle ID conflicts — with targeted recovery steps for each.
Cut First-Day Drop-off by Half — A Data-Driven Onboarding Design Note for Rork Apps
How do you actually lower the 24-hour drop-off on a Rork-built app? This is a working solo developer's notes — measurement funnel, onboarding cuts I made, and the weekly cadence I use to iterate.
Pairing Rork with Convex for a Type-Safe Reactive Backend — From Subscriptions to File Handling
A complete, production-oriented guide to wiring Convex into a Rork-generated React Native app. Schema design, reactive subscriptions, file uploads, Clerk auth, cron jobs, and the pitfalls you only find after shipping.
Adding Sign in with Apple to Your Rork App — What Review Actually Requires and Where People Get Stuck
A practical walkthrough for adding Sign in with Apple to an existing Rork app. Covers the exact Guideline 4.8 requirements that reject Google/Facebook-only apps, the non-obvious parts of expo-apple-authentication, backend token verification with identityToken, and the account deletion requirement most tutorials skip.
Why Your Rork App Can't Save Images to the Camera Roll — A Complete Fix
Image and video saving often breaks the moment a Rork-generated app leaves the simulator. This guide walks through the permission model, expo-media-library quirks, and Android 13+ scoped storage changes that reliably trip people up.
Production AI Observability for Rork Apps with Langfuse: Tracing, Cost, and Quality Evals
A practical guide to instrumenting Rork-built AI apps with Langfuse — end-to-end tracing, per-user cost accounting, and automated quality evals you can run in production.
State Updated in Rork But UI Won't Re-render? Five Patterns and Fixes
setState is firing in your Rork-generated code but the UI refuses to update. Five common root causes — mutation, stale closures, Zustand selectors, missed dependencies, unmounted updates — each with Before/After code.
Shipping Rork Max SwiftUI Native Apps All the Way to the App Store: A Production Playbook
Rork Max can produce a working SwiftUI native app in an afternoon. Shipping one to the App Store and maintaining it for months is a different game — scope drifts, a careless diff breaks the codebase, review rejections derail the release. This guide lays out the six phases of a solo-indie production workflow: spec-first design, staged generation, diff discipline, submission prep, rejection response, and post-launch maintenance.
When Rork / Rork Max Gets Stuck Mid-Build or Mid-Generation: A Recovery Flow
Your Rork or Rork Max project froze partway through. Generation paused and never resumed, the native build keeps failing while preview works, the project itself refuses to move forward. This guide categorizes the four stuck modes, shows how to diagnose yours in ten seconds, and walks through the recovery path that actually unblocks each one.
Shipping a Native SwiftUI App with Rork Max: An Indie Developer's Honest Field Guide
A practitioner-focused guide to building and shipping a native SwiftUI iOS app with Rork Max — the differences from classic Rork (React Native), the two-click App Store submission flow, how to wire in Vision Framework and Core ML, and the honest list of projects where you should still open Xcode.