◉RORK LABJP
●GPT-6.1 SOL — Added to Rork's model menu (09-29) with Low, Medium and High effort; included on Pro and Max●SONNET 5.5 — Claude Sonnet 5.5 is selectable: strong at UI design and faster than Sonnet 5 (09-28)●SONNET 4.5 — Retires on the Claude API on 11/30, 26 days left. If your app calls it, check the migration target●SDK 58 — Moves to React Native 0.88. R8 is now on by default in Android release builds, and iOS prebuild generates a SceneDelegate●OBSERVE — EAS Observe now records native crashes too (SDK 57.0.21 or later, 10/07)●NEW — My App Open Ad Only Showed When the App…●GPT-6.1 SOL — Added to Rork's model menu (09-29) with Low, Medium and High effort; included on Pro and Max●SONNET 5.5 — Claude Sonnet 5.5 is selectable: strong at UI design and faster than Sonnet 5 (09-28)●SONNET 4.5 — Retires on the Claude API on 11/30, 26 days left. If your app calls it, check the migration target●SDK 58 — Moves to React Native 0.88. R8 is now on by default in Android release builds, and iOS prebuild generates a SceneDelegate●OBSERVE — EAS Observe now records native crashes too (SDK 57.0.21 or later, 10/07)●NEW — My App Open Ad Only Showed When the App…
ARTICLES

All Articles

All (1104)◈ Getting Started (108)⬡ Dev Tools (548)◉ AI Models (126)⟐ Business (197)◇ App Dev (125)
◇ App Dev/2026-07-03Intermediate

Adding Events to the User's Calendar from a Rork Max App: EventKit's Three-Tier Permissions and Write-Only Access

Since iOS 17, EventKit offers three access tiers: a permission-free UI, write-only, and full access. Here is how to ship calendar and reminders integration in a Rork Max app without tanking your opt-in rate.

◇ App Dev/2026-07-02Intermediate

Adding Game Center to a Rork Max Game: Authentication, Leaderboards, Achievements, and Living with Score Tampering

How to add Game Center to a Rork Max iOS game — working Swift code for authentication, leaderboards, and achievements, plus a realistic approach to score tampering.

◇ App Dev/2026-07-02Intermediate

Building a Place-Search Map in Rork Max with MapKit: MKLocalSearch, Pin Clustering, and Location Permissions

A hands-on guide to building a place-search map screen with Rork Max native Swift: nearby search with MKLocalSearch, when to switch from SwiftUI Map to MKMapView for pin clustering, and location permission design that survives App Review.

◇ App Dev/2026-07-02Advanced

Logins Without Stored Passwords: Adding Passkey Authentication to a Rork Max App

How to add passkey authentication to a Swift app generated by Rork Max: Associated Domains setup, WebAuthn server verification with working code, and the device-testing pitfalls that cost me half a day.

⬡ Dev Tools/2026-07-02Advanced

When a Rork Video Call Is 'Connected' but Only One Side Can Hear — Field Notes on Instrumenting WebRTC's Silent Failures

Rork video calls that go one-way or quietly drop on the subway, diagnosed by measuring WebRTC with getStats instead of guessing. Covers ICE restart, verifying TURN relay, and clean teardown.

⟐ Business/2026-07-02Intermediate

Putting Your Own Control in Control Center — ControlWidget Design That Adds Launch Paths to a Rork Max App

Implementing iOS 18 ControlWidget to place custom controls in Control Center, the Lock Screen, and the Action button: working ControlWidgetButton and ControlWidgetToggle code, its value as a launch path, and how it feeds retention.

◇ App Dev/2026-07-02Intermediate

Using MusicKit in Rork Max Native Swift — Apple Music Authorization, Search, and Playback in a Minimal Setup

Bringing MusicKit into a Rork Max Swift app: MusicAuthorization, catalog search with MusicCatalogSearchRequest, choosing between ApplicationMusicPlayer and SystemMusicPlayer, and handling non-subscribers with previews and offers.

◉ AI Models/2026-07-02Advanced

Integrating Image Playground in Rork Max Native Swift — Availability Design and Fallbacks for In-App Image Generation

How to build Image Playground into a Rork Max Swift app: availability checks with supportsImagePlayground, the imagePlaygroundSheet modifier, programmatic generation with ImageCreator, and fallback design for unsupported devices.

⟐ Business/2026-07-02Intermediate

Protecting Ad eCPM in Your Rork Max App: Designing ATT Pre-Permission Priming

For iOS apps built with Rork Max, ad revenue swings heavily on your ATT opt-in rate. Here is how to design a pre-permission priming screen, implement it in SwiftUI, measure the opt-in rate, and order AdMob init correctly.

◇ App Dev/2026-07-01Advanced

Building SharePlay in Rork Max's Native Swift — Keeping Two Screens in the Same State

Implementation notes on building SharePlay with GroupActivities in Rork Max's native Swift — moving two screens through the same state over FaceTime. Covers declaring the GroupActivity, joining a GroupSession, syncing state with GroupSessionMessenger, handling latency and conflicts, catching up late joiners, and the boundary for bridging from React Native, with the pitfalls I actually hit.

⟐ Business/2026-07-01Advanced

Before You Reach for Tap to Pay on iPhone in a Rork Max App — Eligibility, Choosing a Payment Provider, and a Realistic Design

Implementation notes for judging, from a business angle, whether you can put Tap to Pay — accepting in-person payments on an iPhone alone — into a Rork Max app. Covers the organization-account and entitlement requirements, why you need a payment provider (PSP), the split between ProximityReader and the PSP, and a realistic path for an indie developer, told candidly.

◇ App Dev/2026-07-01Advanced

Building a Song-Recognition App with ShazamKit in Rork Max's Native Swift

Implementation notes on building a song-recognition app with SHManagedSession in Rork Max's native Swift. Covers the difference from hand-rolling AVAudioEngine, designing the idle / prerecording / matching states, using prerecording to improve initial accuracy, and the boundary design for bridging from Expo — with the pitfalls I actually hit.