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You Only Need to Capture the 6.9-inch iPhone for App Store Screenshots
App Store Connect only requires two screenshot sizes: the 6.9-inch iPhone and the 13-inch iPad. Building on Apple auto-downscaling for smaller devices, here is how I use fastlane snapshot and frameit to cut the screenshot count for a multi-language app.
Answering the New App Store Age Ratings — Field Notes From Updating Several Live Apps
Notes from re-answering the updated App Store age rating questions across live apps, covering the new 13+/16+/18+ tiers, the four new question categories, setting a higher minimum age, and what it means for apps you ship with Rork.
Laying Out Variable-Height Images in Two Columns: A Masonry Wallpaper Gallery in a Rork Expo App
From why numColumns cannot pack variable-aspect images cleanly, to a dependency-free column-balancing algorithm, to keeping virtualization with FlashList masonry and a pragmatic no-dependency fallback, building a wallpaper gallery with real code.
Building a One-Time Code Field in Expo — SMS Autofill and Segmented Display Together
A six-digit verification screen looks trivial, but once you account for SMS autofill, pasting, and deleting one digit at a time, it needs real care. Here is how to nail the iOS and Android autofill first, then build a segmented look on top of a single TextInput that does not break.
Rork Max (Swift) or the Standard Version (React Native): How to Decide as a Solo Developer
Stuck between Rork Max's native Swift and the standard React Native version? Here is a practical decision framework built from a solo developer's perspective, weighing cost, feature boundaries, and how easy each path is to migrate later.
Making Your Rork Max App Resilient to Dropped and Restored Connections: Offline Detection and Retry with NWPathMonitor
Build networking that survives a lost signal in your Rork Max native Swift app with NWPathMonitor. Detect offline states, respect Low Data Mode and cellular, and auto-resend queued work on reconnect — all with working Swift code.
Adding Read-Aloud to a Rork Max App: AVSpeechSynthesizer Voice Selection and Live Word Highlighting
An implementation memo on adding read-aloud to a native Swift app generated by Rork Max — covering AVSpeechSynthesizer voice selection, highlighting the word being spoken, audio session design, and the pitfalls that bite specifically with Japanese text.
Adding PDF Viewing and Export to a Rork Max App — When to Use PDFKit vs. ImageRenderer
Implement PDF viewing, search, and export in Rork Max's native Swift with PDFKit. Covers UIGraphicsPDFRenderer vs. ImageRenderer trade-offs, password protection, and share sheet integration.
Keeping Downloads Alive After Your Rork Max App Is Killed: Background URLSession Design and Relaunch Handling
How to design downloads in a Rork Max native Swift app so transfers continue in the OS daemon even after the app is suspended or terminated. Covers relaunch wiring, resumeData recovery, and measured isDiscretionary behavior with working code.
Adding Events to the User's Calendar from a Rork Max App: EventKit's Three-Tier Permissions and Write-Only Access
Since iOS 17, EventKit offers three access tiers: a permission-free UI, write-only, and full access. Here is how to ship calendar and reminders integration in a Rork Max app without tanking your opt-in rate.
Adding Game Center to a Rork Max Game: Authentication, Leaderboards, Achievements, and Living with Score Tampering
How to add Game Center to a Rork Max iOS game — working Swift code for authentication, leaderboards, and achievements, plus a realistic approach to score tampering.
Building a Place-Search Map in Rork Max with MapKit: MKLocalSearch, Pin Clustering, and Location Permissions
A hands-on guide to building a place-search map screen with Rork Max native Swift: nearby search with MKLocalSearch, when to switch from SwiftUI Map to MKMapView for pin clustering, and location permission design that survives App Review.