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BUILD — Rork Max runs real Macs in the cloud loaded with Xcode and the iOS SDK, writing SwiftUI, compiling, reading the errors and building again. That loop, not the code generation, is what lifts the outputNATIVE — What comes out is pure Swift and SwiftUI, not React Native. Reaching AR, Metal graphics and widgets that React Native cannot touch is the real gap between this and other buildersPLATFORMS — Coverage spans iPhone, iPad, Apple Watch, Apple TV and Vision Pro, plus iMessage. Worth a look if you want to start from a watch app or an extension rather than a phone screenCOMPANION — The Rork Companion app lets you check a generated build on a real iPhone without a paid Apple Developer account, lowering the bar for trying a first project end to endPRICING — Free to start, paid plans from $25 a month, and Rork Max on the $200 Max plan. Worth working out up front how many projects it takes to earn that backDEADLINE — From August 31, 2026, Google Play requires target API level 36 or higher for new apps and updates alike. Ten days out, and the targetSdkVersion of what you generate is yours to verifyBUILD — Rork Max runs real Macs in the cloud loaded with Xcode and the iOS SDK, writing SwiftUI, compiling, reading the errors and building again. That loop, not the code generation, is what lifts the outputNATIVE — What comes out is pure Swift and SwiftUI, not React Native. Reaching AR, Metal graphics and widgets that React Native cannot touch is the real gap between this and other buildersPLATFORMS — Coverage spans iPhone, iPad, Apple Watch, Apple TV and Vision Pro, plus iMessage. Worth a look if you want to start from a watch app or an extension rather than a phone screenCOMPANION — The Rork Companion app lets you check a generated build on a real iPhone without a paid Apple Developer account, lowering the bar for trying a first project end to endPRICING — Free to start, paid plans from $25 a month, and Rork Max on the $200 Max plan. Worth working out up front how many projects it takes to earn that backDEADLINE — From August 31, 2026, Google Play requires target API level 36 or higher for new apps and updates alike. Ten days out, and the targetSdkVersion of what you generate is yours to verify
Articles/Dev Tools
Dev Tools/2026-06-26Intermediate

Watermark Only the Shared Image in Your Rork Wallpaper App

In a Rork-generated Expo wallpaper or image app, keep saved images untouched and burn a watermark only into the share export, shown two ways — react-native-view-shot and Skia — with the resolution-loss pitfalls to avoid.

Rork539Expo175react-native-view-shotSkiawallpaper app22

Premium Article

Running a wallpaper app for a long time, the moment a user's image spreads across social media is the most rewarding — and also the one where it feels wasteful that it travels with no trace of where it came from. As an indie developer who has run wallpaper and calm-and-wellness apps on the App Store and Google Play, I can say that a small app name in the corner of one shared image reliably brings people who search and install from it.

But get the watermark wrong and it backfires. Burn it into the wallpaper a user saves to their own device and "there's a logo on my lock screen" turns into one-star reviews. The aim is narrow: keep the saved copy clean and composite a watermark only when exporting for a social share. Building on the Expo (React Native) code Rork emits, here is how to split those two outputs.

Separating saved versus shared images

Decide the policy first. The app handles one "original" image, but it has two exits.

  1. What goes to device save and wallpaper-set is the original, untouched. No watermark.
  2. Only when sharing to social or another app do you generate a new image with the watermark composited on top of the original, and hand that to the share sheet.

Insert this fork one step before the share call and you keep the discovery path without hurting the experience. I recommend this split above all else. Treat the watermark as something added "for the people it spreads to," not "for the user," and the design stops wandering.

The quick path: composite and capture with view-shot

The lightest approach is to display the image and the watermark stacked on screen and capture that region, using react-native-view-shot.

import { useRef } from "react";
import { View, Image, Text, StyleSheet } from "react-native";
import ViewShot, { captureRef } from "react-native-view-shot";
import * as Sharing from "expo-sharing";
 
export function WatermarkedShare({ uri }: { uri: string }) {
  const shotRef = useRef<ViewShot>(null);
 
  async function shareWithWatermark() {
    // Capture the offscreen-style view at the original resolution
    const out = await captureRef(shotRef, {
      format: "jpg",
      quality: 0.95,
      result: "tmpfile",
    });
    await Sharing.shareAsync(out);
  }
 
  return (
    <ViewShot ref={shotRef} style={styles.canvas}>
      <Image source={{ uri }} style={styles.base} resizeMode="cover" />
      <Text style={styles.mark}>made with Aurora Wallpapers</Text>
    </ViewShot>
  );
}
 
const styles = StyleSheet.create({
  canvas: { width: 1080, height: 1920 },
  base: { width: 1080, height: 1920 },
  mark: {
    position: "absolute", right: 24, bottom: 28,
    color: "rgba(255,255,255,0.85)", fontSize: 28, fontWeight: "600",
  },
});

The upside is speed, but there is a pitfall. captureRef essentially captures at the screen's pixel density, so even with width: 1080 the real size shifts on Retina devices, and the export comes out blurry or oddly huge. With a high-resolution wallpaper as the original, that screen dependence shows up directly as quality loss. For a prototype or a lower resolution view-shot is fine, but for a wallpaper app that needs exact resolution I recommend the next approach.

Thank you for reading this far.

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WHAT YOU'LL LEARN
Design a two-path flow where saved images stay untouched and only the social share export gets a branded watermark
Get both the fast view-shot approach and the resolution-preserving Skia approach in working code, with a rule for when to use which
Pre-empt the post-launch quality issues — blurry marks, clipped edges, and image degradation when shared
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